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Parenting Stres Ibu Bekerja Pada Kesehatan Mental Anak Kevin Vitoasmara; Meisye Eka Saputri; Nadia Larasati; Nur Kartika Putri; Oktaviana Ratnawati; Liss Dyah Dewi A
Jurnal Mahasiswa Ilmu Kesehatan Vol. 2 No. 4 (2024): Oktober: Jurnal Mahasiswa Ilmu Kesehatan
Publisher : STIKes Ibnu Sina Ajibarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59841/jumkes.v2i4.1561

Abstract

This study investigates the impact of parenting stress among working mothers on their children's mental health. In the modern context where many mothers choose to work outside the home, parenting stress has become a central issue affecting family well-being. This article outlines the factors influencing parenting stress, its effects on children's mental health, and practical implications for interventions at the family and community levels. Through this study, it is hoped that more effective strategies can be identified to support the psychological well-being of future generations.
Analisis Kondisi Kesehatan Mental di Indonesia Dan Strategi Penanganannya Asa Nur Haryanti; Muhammad Bintang Syah Putra; Nadia Larasati; Vasha Nureel Khairunnisa; Liss Dyah Dewi A
Student Research Journal Vol. 2 No. 3 (2024): Juni:Student Research Journal
Publisher : Sekolah Tinggi Ilmu Administrasi (STIA) Yappi Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/srjyappi.v2i3.1221

Abstract

Mental health is a crucial aspect of achieving holistic health. Globally, around 450 million people suffer from mental and behavioral disorders, with the highest prevalence in India (4.5%). One in four people will experience a mental disorder at least once in their lifetime. If not properly addressed, mental disorders can worsen and pose a burden on families, communities, and governments. This research aims to understand the mental health situation in Indonesia and its mitigation strategies. This study employs an exploratory descriptive analysis by reviewing literature and secondary data. The unit of analysis is the mental health condition in Indonesia. The results of this study indicate that mental health can be improved through effective public health interventions, focusing on prevention and the role of the community in supporting the optimization of individuals' mental functions. The high number of mental health disorder cases and inadequate handling in Indonesia necessitates comprehensive intervention from the government. Necessary steps include supportive policies, funding allocation, access to mental health services, and community-based approaches.
PENGARUH INTENSITAS BERMAIN GAME ONLINE TERHADAP PENGENDALIAN DIRI SISWA SD NEGERI 2 GUNUNG BATU Reza Malik Sofa; Hilman Hilmawan; Azahra Fajarianti; Nadia Larasati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62066

Abstract

The rapid development of digital technology has made online games one of the most popular forms of entertainment among elementary school children. This condition raises concerns because a high intensity of online gaming may affect students' self-control, which plays an important role in character development, discipline, and academic achievement. This study aimed to determine the level of online gaming intensity, the level of students' self-control, and the effect of online gaming intensity on the self-control of fifth-grade students at SD Negeri 2 Gunung Batu. This research employed a quantitative approach using a survey method involving 39 students. Data were collected through observation, closed-ended questionnaires, and documentation, and were analyzed using normality, linearity, heteroscedasticity, simple linear regression, and coefficient of determination tests. The results showed that online gaming intensity had a significant effect on students' self-control (Sig. = 0.000 < 0.05), contributing 50.4% to the variation in self-control. It can be concluded that online gaming intensity is one of the factors influencing students' self-control. These findings may serve as a reference for schools and parents in monitoring children's online gaming activities. Future studies are recommended to examine other factors that may influence students' self-control.