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Development of application-based learning for autistic students Sigit, Cahyo Nugroho; Muarifin, Muarifin; Darmawan, Arief; Amin, Lutfil
Journal of Science and Education (JSE) Vol. 4 No. 2 (2024): Journal of Science and Education (JSE)
Publisher : CV. Media Digital Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56003/jse.v4i2.332

Abstract

Poor levels of physical activity, cognitive ability, and social interaction are demonstrated in autistic children. These learning barriers in the school environment must be explicitly managed, including in terms of designing objectives, materials, methods, tools, and evaluations to achieve the actual learning objectives. Due to the complex learning barriers in autistic children, conventional learning must be collaborated with assistive technology. Based on these problems, this research aims to develop a drag-and-drop game application equipped with basic motion animation instructions. The research and development method uses the ADDIE model, which consists of five stages. The effectiveness test is carried out with a one-group pretest-posttest design, with treatment for three days and a duration of 105 minutes. With the results of the research based on the results of this overall trial, a score of 81.1% was obtained, which, when viewed from the classification table of product effectiveness scores, was included in the category of very valid for use in learning. The effectiveness test obtained a Sig value. (2-tailed) 0.000 <0.05 means Hₐ is accepted and has a significant effect on student learning outcomes. This development concludes that although the development results can be used well, teachers' ability to manage classrooms remains dominant in maintaining and regulating the learning focus of children with autism. Therefore, further research can develop and collaborate between assistive technology and learning models for physical education that can be applied and adapted to both group and individual physical activities for autistic children.
PEMBUATAN SARANA UNTUK PAPAN PETUNJUK JALAN DI DESA MLANDINGAN WETAN Setiowati, Erika; Daynuri, Ahmad; Sholeh, Fajar; Amin, Lutfil; Sayyinul, Sayyinul; Fauzi, Muhammad; Jannah, Raudatul
Jurnal Pemberdayaan Masyarakat dan Inovasi Vol 3 No 3 (2024)
Publisher : STKIP PGRI SITUBONDO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47668/join.v3i3.1473

Abstract

The problem that occurs in several villages is that there are no road signs at several points on the road. This problem also occurs in Mlandingan Wetan village in Situbondo Regency. Several problems need to be addressed and every settlement requires many panels or street signs. Signboards and road signs must also be installed to help new arrivals access Mlandingan Wetan Village. This charity activity began with a direct visit to the location where the billboards were installed. After finding a place to install the plaque, the next step is to buy the tools and materials needed to make the plaque or plaque. After the signboards were finished, they continued with painting, then PBPMD members assisted by local residents made the names with 6 plaques produced. This activity was carried out in Mlandingan Wetan Village in 6 villages, namely Klowangan Village, Palongan Village, Pesisir Village, Krajan Village, La'angan Village and Tegal China Village. Thanks to the help and cooperation of all village residents, we were able to complete this project successfully. Because it is important to make traffic signs. This is all thanks to the support of the local community. There are no obstacles in preparing, implementing and evaluating this activity, it only adds time to the process. Making and installing these boards is a form of involvement, coordination and active participation of students, teachers and the community.