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Journal : JURNAL TUNAS PENDIDIKAN

PENGEMBANGAN MEDIA PEMBELAJARAN PUZZLE MATERI MENGENAL HAK DAN KEWAJIBAN PADA MATA PELAJARAN PENDIDIKAN PANCASILA DI KELAS I SD NEGERI 20 SITIUNG Umaiyah; M. Anggrayni; Wiwik Okta Susilawati
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3209

Abstract

This research is motivated by the difficulties faced by educators in developing learning media that meet the needs of students. As a result, educators tend to use simple media or those readily available in the school environment. The purpose of this study is to develop a puzzle-based learning medium for the topic Recognizing Rights and Responsibilities in the Pancasila Education subject for Grade I students at SD Negeri 20 Sitiung. This study is a type of Research and Development (R&D) using the 4-D development model (Define, Design, Develop, Disseminate). The validation results show that the developed learning media have a high level of validity: graphical aspects scored 90% (very valid), content 89.2% (very valid), language 86.6% (very valid), questions 89.2% (valid), and teaching module 88% (very valid). The practicality level of the puzzle-based learning media as assessed by teachers reached 91% (very practical), while assessments from students reached 93.42% (very practical). The effectiveness of the media, based on the students’ learning outcomes test, reached an average of 91.30%. Therefore, it can be concluded that the development of the puzzle-based learning media for the topic Recognizing Rights and Responsibilities in the Pancasila Education subject for Grade I at SD Negeri 20 Sitiung is valid, practical, and effective for use in the learning process. Keywords: Puzzle Media, 4-D Model, Pancasila Education, Elementary School
PENGEMBANGAN MEDIA PEMBELAJARAN PUZZLE MATERI MENGENAL HAK DAN KEWAJIBAN PADA MATA PELAJARAN PENDIDIKAN PANCASILA DI KELAS I SD NEGERI 20 SITIUNG Umaiyah; M. Anggrayni; Wiwik Okta Susilawati
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3209

Abstract

This research is motivated by the difficulties faced by educators in developing learning media that meet the needs of students. As a result, educators tend to use simple media or those readily available in the school environment. The purpose of this study is to develop a puzzle-based learning medium for the topic Recognizing Rights and Responsibilities in the Pancasila Education subject for Grade I students at SD Negeri 20 Sitiung. This study is a type of Research and Development (R&D) using the 4-D development model (Define, Design, Develop, Disseminate). The validation results show that the developed learning media have a high level of validity: graphical aspects scored 90% (very valid), content 89.2% (very valid), language 86.6% (very valid), questions 89.2% (valid), and teaching module 88% (very valid). The practicality level of the puzzle-based learning media as assessed by teachers reached 91% (very practical), while assessments from students reached 93.42% (very practical). The effectiveness of the media, based on the students’ learning outcomes test, reached an average of 91.30%. Therefore, it can be concluded that the development of the puzzle-based learning media for the topic Recognizing Rights and Responsibilities in the Pancasila Education subject for Grade I at SD Negeri 20 Sitiung is valid, practical, and effective for use in the learning process. Keywords: Puzzle Media, 4-D Model, Pancasila Education, Elementary School
PENGEMBANGAN MEDIA PEMBELAJARA PAPAN PINTAR PADA KETERAMPILAN MEMBACA PERMULAAN PESERTA DIDIK KELAS II Wiguna Rosianti; M. Anggrayni; Martiya Nurni Khairita
Jurnal Tunas Pendidikan Vol. 8 No. 2 (2026): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8.i2.3497

Abstract

Wiguna Rosianti, 2025. Development of Smart Board Learning Media for Early Reading Skills of Second Grade Students. Primary School Teacher Education Study Program, Faculty of Teacher Training and Education, Universitas Dharmas Indonesia. This study aims to develop a smart board learning media that is valid, practical, and effective in improving the early reading skills of second grade students at SDN 13 Koto Baru. The background of this research stems from the low early reading ability of students, which is caused by the use of monotonous lecture methods and the lack of engaging learning media. The development model used is the ADDIE model (Analyze, Design, Development, Implementation, Evaluation). The product developed is a smart board made from plywood measuring 40 x 25 cm, featuring images and letters that can be arranged by students. The validity of the media was assessed by content, language, and media experts; its practicality was evaluated based on responses from teachers and students; and its effectiveness was measured through students' learning outcomes. The results show that the developed smart board media is highly valid, practical to use in the learning process, and effective in improving students’ early reading skills. This research concludes that smart board media can serve as an alternative solution in teaching Indonesian language at the elementary level, particularly in the domain of early reading.