Azzahmi, Zein Zidan
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Pemodelan spasial prediksi curah hujan melalui metode inverse distance weighting di wilayah Sumatera Barat tahun 2026 Karimah, Rizkia Zulal; Azzahmi, Zein Zidan; Prasetya, Arif Dwi; Apsari, Arin Nanda Dila; Fatah, Faithfulloh; Azziz, Khafidh Nur
Geomedia Majalah Ilmiah dan Informasi Kegeografian Vol. 22 No. 1 (2024): Geo Media: Majalah Ilmiah dan Informasi Kegeografian
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/gm.v22i1.68239

Abstract

Sumatera Barat memiliki tipe curah hujan (CH) ekuatorial yang dipengaruhi oleh keberadaan angin monsun barat laut dan tenggara.  Berdasarkan data intensitas CH tahunan pada tahun 2019 dan 2022, diketahui bahwa wilayah Sumatera Barat memiliki distribusi kelas CH yang variatif dengan kelas sedang hingga ekstrim. Tujuan dari penelitian ini yaitu untuk mengetahui proyeksi intensitas hujan tahunan pada tahun 2026 di Sumatera Barat, dengan menggunakan metode interpolasi Inverse Distance Weighting (IDW) untuk mengetahui distribusi spasialnya (wilayah). Hasil dari proyeksi intesitas CH tahunan pada tahun 2026 ini kemudian digunakan dalam menganalisis upaya-upaya mitigasi bencana hidrometeorologi seperti banjir, banjir bandang, dan tanah longsor di Sumatera Barat.
G-Land 3D: Augmented Reality-Based Geography Learning Media Innovation to Support Improvement of Quality Education in the Sustainable Development Goals Fauzi, Adi Nur; Azzahmi, Zein Zidan; Pramita, Nanda Afry; Wulanningsih, Fitri; Prasastiawati, Diana
Geomedia Majalah Ilmiah dan Informasi Kegeografian Vol. 23 No. 1 (2025): Geo Media: Majalah Ilmiah dan Informasi Kegeografian
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/gm.v23i1.84542

Abstract

G-Land 3D is an augmented reality-based learning media in the form of a book that displays virtual characters of geography material integrated with reality. The purpose of this study is to determine the development of learning media, the implementation of G-Land 3D at SMA N 4 Yogyakarta, and realize the SDGs points of quality education. The research method used is Research and Development (R&D) which verifies and develops G-Land 3D media with the ADDIE method (Analysis, Design, Development, Implementation, Evaluation). The types of data used are qualitative and quantitative with retrieval techniques using questionnaires, observations, and interviews. The results of the study revealed that G- Land facilitates students' understanding of geography concepts that have been known to be abstract and need to be visualized interestingly. The results of the t-test showed that there was a significant difference between students' pre-test and post-test scores, which means that there is a difference in students' understanding and ability between before and after learning geography using G-Land 3D.