Kudus
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Pengaruh Model Pembelajaran Discovery Learning Berbantuan Media Diorama Terhadap Hasil Belajar IPA Siswa Kelas V SD Negeri 20 Pulubala Gita Sagita Nani; Abdul Haris Panai; Gamar Abdullah; Kudus; Isnanto
EduInovasi:  Journal of Basic Educational Studies Vol. 4 No. 3 (2024): EduInovasi:  Journal of Basic Educational Studies
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/edu.v4i3.5219

Abstract

The Effect of the Discovery Learning Model Assisted by Diorama Media on Science Learning Outcomes of Fifth Grade Students at SD Negeri 20 Pulubala. Thesis. Department of Elementary Teacher Education. Faculty of Education. Universitas Negeri Gorontalo. The supervisor is Prof. Dr. Abdul Haris Panai, M.Pd., MCE and the co-supervisor is Dr. Gamar Abdullah, S.Si., M.Pd.The research question in this study is "Does the discovery learning model assisted by diorama media affect the science learning outcomes of fifth-grade students at SD Negeri 20 Pulubala?" The type of research used is quantitative research. This study employed the Pre Experimental Design method with the One Group Pretest-Posttest Design. The independent variable in this study is the Discovery Learning model assisted by diorama media, and the dependent variable is science learning outcomes. The population of this study consists of all fifth-grade students at SD Negeri 20 Pulubala, totaling 14 students. Data collection in this study was carried out using a multiple-choice test method. Data analysis in this study included a normality test, hypothesis testing using the t-test, and N-Gain Score test.The normality test showed normal distribution values based on the research results and discussions. Subsequently, hypothesis testing using SPSS 29 yielded a significant value (one-tailed) of 0.001 <0.05, with the criteria that if the significant value is smaller than 0.05, then HO is rejected and H1 is confirmed, meaning that there is an effect of the discovery learning model assisted by diorama media on the science learning outcomes of fifth-grade students at SD Negeri 20 Pulubala. The improvement in student learning outcomes is indicated by an N-Gain Score of 0.63 or 63%, which falls into the moderately effective category.
PENERAPAN MODEL PEMBELAJARAN PBL BERBANTUAN MEDIA GAME BAAMBOOZLE UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATERI SISTEM PENCERNAAN MANUSIA DI KELAS V SDN 43 HULONTHALANGI Darman, Nur Masita; Kudus; Rifda Mardian Arif; Abdul Haris Panai; Gamar Abdullah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04, Desember 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.16314

Abstract

This class action research examined whether the application of the PBL model with the Baamboozle game could improve student learning outcomes in science subjects of grade V of SDN 43 Hulonthalangi. This study aimed to improve student learning outcomes on human digestive system material through the application of the PBL model with the baamboozle game. This study used 23 students in grade V as the subject. Based on the analysis, the PBL model assisted by the Baamboozle game escalated the student learning outcomes on the human digestive system material. In the first cycle, 14 students (60.9%) reached the minimum completeness standard (have not achieved the success indicator and required the 2nd cycle implementation) and increased to 19 students (82.6%) in the 2nd cycle. In conclusion, the PBL model assisted by the Baamboozle game can improve the learning outcomes of students in grade V of SDN 43 Hulonthalangi.   Keywords: learning outcomes, PBL model, baamboozle game