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PENGUATAN NILAI-NILAI ANTI KORUPSI MELALUI MEDIA PEMBELAJARAN INTERAKTIF QUIZIZZ DI SD GMIT MANULAI I KOTA KUPANG Bernadino Ceunfin; Yulsy Marselina Nitte; Elen Fidela Yani Sioh; Inggrid Setiawati Bessie; Kinza Virgoria Bolla; Maria Fransiska Anin; Midun Heldamatus Johannis
Pengabdian Masyarakat Ilmu Pendidikan Vol. 4 No. 1 (2024): JURNAL PEMIMPIN - PENGABDIAN MASYARAKAT ILMU PENDIDIKAN - Edisi Januari 2024
Publisher : FKIP Universitas Citra Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37792/pemimpin.v4i1.1198

Abstract

AbstrakTindak pidana korupsi sudah mengkristal dalam sendi-sendi kehidupan bangsa Indonesia. Tidak hanya mengancam perekonomian negara, nyatanya korupsi juga dapat mengancam lingkungan hidup lembaga-lembaga demokrasi, hak-hak asasi manusia dan hak-hak dasar kemerdekaan, dan yang paling buruk adalah menghambat jalanya pembangunan dan semakin memperparah kemiskinan. Dengan dilakukannya kegiatan sosialisasi ini diharapkan dapat membekali anak usia dini untuk memahami nilai anti korupsi melalui media pembelajaran interaktif QuizizzKata Kunci : Penguatan nilai anti korupsi, quizizz AbtsractThe crime of corruption has become ingrained in the fabric of Indonesia's national life. It not only threatens the country's economy, but in reality, corruption can also jeopardize the environment of democratic institutions, human rights, and fundamental freedoms. The worst consequence is impeding the progress of development and further worsening poverty. Through the implementation of this socialization activity, it is hoped that it can equip young children to understand anti-corruption values through interactive learning media, such as Quizizz.Keywords: Strengthening anti-corruption values, quizizz
DEVELOPMENT OF COMIC-BASED TEACHING MATERIALS TO IMPROVE STUDENT LEARNING OUTCOMES ON WATER CYCLE MATERIALS IN CLASS VC SDN MAULAFA KUPANG CITY Bernadino Ceunfin; Yulsy Marselina Nitte; Heryon Bernard Mbuik
Journal of Innovative Technologies in Learning and Education Vol. 2 No. 2 (2025): Journal of Innovative Technologies in Learning and Education - September 2025
Publisher : Universitas Citra Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37792/jitle.v2i2.1874

Abstract

This research aims to develop comic-based teaching materials that are feasible, attractive, practical, and effective to improve student learning outcomes on water cycle materials in the VC class of SDN Maulafa Kupang City. The research method uses a Research and Development (R&D) approach with the ADDIE model which includes needs analysis, design, development through expert validation, trial implementation, and evaluation. The research subjects consisted of 29 students, with instruments in the form of expert validation questionnaires, teacher and student response questionnaires, and learning outcome tests. The results of the study showed that the comic teaching materials received very decent assessments from material experts (98%), linguists (90%), media experts (97%), teacher responses (97%), and student responses (93%). Student learning outcomes also increased significantly, with an average pretest score of 79% rising to 88% on the posttest (very good category). The gain test value of 0.84 (>0.7) indicates an increase in the high category. Data analysis using the t-test with the help of SPSS version 23 shows that the data is normally distributed so that it can be analyzed parametrically. The test results showed a Sig. (2-tailed) value < 0.05, which means Ho was rejected and Ha was accepted. Thus, the use of comic-based teaching materials has a significant effect on improving student learning outcomes. This study concludes that comic-based teaching materials are effectively used and can be an innovative alternative in learning science science in elementary schools, especially in water cycle materials.