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PERANCANGAN APLIKASI MANAJEMEN PESANAN BERBASIS WEB "DECAFE" PADA LARUT COFFEE Saifuddin, Ahmad Afif; Rini Indriyani; Daffa Alif Muzakky
Kohesi: Jurnal Sains dan Teknologi Vol. 5 No. 12 (2024): Kohesi: Jurnal Sains dan Teknologi
Publisher : CV SWA Anugerah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.3785/kohesi.v5i12.9136

Abstract

Kemajuan teknologi informasi telah membawa perubahan yang signifikan dalam dunia bisnis, termasuk dalam bidang kopi. Penelitian ini bertujuan untuk merancang dan mengimplementasikan aplikasi pemesanan berbasis web pada Larut Coffee untuk meningkatkan efisiensi operasional dan pengalaman pelanggan. Dengan menggunakan metode Rapid Application Development (RAD), penelitian ini meliputi perancangan basis data, pengembangan antarmuka berbasis web, dan integrasi sistem manajemen pesanan. Hasil pengujian menunjukkan bahwa aplikasi ini dapat mempercepat pemesanan, mengurangi kesalahan input dan meningkatkan kualitas pelayanan. Sistem yang dihasilkan diharapkan dapat memberikan solusi yang efektif terhadap tantangan persaingan di industri kafe.
THE INFLUENCE OF USING EDUCAPLAY TOWARD STUDENTS’ VOCABULARY MASTERY AT SMK MUHAMMADIYAH 1 METRO Rini Indriyani; Bambang Eko Siagiyanto; Fitri Palupi Kusumawati
Journal of English Education and Entrepreneurship (JEEP) Vol. 5 No. 1 (2025): JANUARY
Publisher : Universitas Muhammadiyah Metro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/jeep.v5i1.9126

Abstract

This study aims to find out whether Educaplay has an effect and significant effect toward students’ vocabulary mastery of eleventh grade students at SMK Muhammadiyah 1 Metro. This study using quasi-experimental research with experimental and control group. The subject of this study was the eleventh grade of TJKT students at SMK Muhammadiyah 1 Metro. The population of this research was 40 students which consist of 20 students of TJKT 1 as experimental group and 20 students of TJKT 2 as control class. The data were taken by giving vocabulary test which consists of multiple choice. The tests were divided into two tests: pre-test and post-test for both experimental and control groups. The result showed an effect and significant toward students vocabulary mastery, based on the result of hypothesis testing for the first hypothesis the result of significant value is <0.001<0.05, it means that Ha accepted meanwhile Ho rejected. The for he second hypothesis the result of significant value is 0.045<0.05, therefore it can be conclude that Ha is accepted and Ho rejected. The conclusion is Educaplay gave effect and significant effect toward students vocabulary mastery.
MODEL MAKE A MACH DENGAN MEDIA KARTU BILANGAN SEBAGAI ALAT BANTU DALAM MENINGKATKAN PEMAHAMAN SISWA MENGENAI PENGURANGAN DIKELAS II SD NEGERI LINGGAPURA 01 BREBES Rini Indriyani
JGuruku: Jurnal Penelitian Guru Vol 1 No 2 (2023)
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Kuningan

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Abstract

ABSTRAK Setelah dilakukan penelitian mengenai model a make mach berbantu kartu bilangan sebagai alat bantu meningkatkan pemahaman siswa mengenai pengurangan dikelas II SD Negeri Linggapura 01 Brebes dengan jumlah siswa sebanyak 23 siswa, didapatkan hasil ketuntasan sebagai berikut Pra siklus hanya 34,7% siswa yang tuntas , siklua 1 60,8% siswa tuntas, dan siklus 2 95,65% siswa yang tuntas hal ini menunjukan bahwa make a mach merupakan salah satu model pembelajaran kooperatif yang bisa memberikan keceriaan pada siswa saat pembelajaran berlangsung siswa bekerja sama dalam menyelesaikan permasalahan secara gotong royong dengan dengan pasangannya masing masing, penggunaan kartu bilangan sangat membantu dalam pembelajaran sehingga pembelajaran matematika pada konsep pengurangan bisa tuntas.. Kata kunci: make a mach, kartu bilangan , matematika. MAKE A MACH MODEL USING NUMBER CARDS AS A TOOL IN IMPROVING STUDENTS' UNDERSTANDING REGARDING SUBTRACT IN CLASS II LINGGAPURA NEGERI 01 BREBES PRIMARY SCHOOL ABSTRACT After conducting research on the make mach model with the help of number cards as a tool to help improve students' understanding of subtraction in class II of SD Negeri Linggapura 01 Brebes with a total of 23 students, the completion results were obtained as follows. Pre-cycle only 34.7% of students completed, cycle 1 60.8% of students completed, and cycle 2 95.65% of students completed this shows that make a mach is a cooperative learning model that can provide joy to students when learning takes place. Students work together to solve problems in a mutually cooperative manner. with each partner, the use of number cards is very helpful in learning so that mathematics learning on the concept of subtraction can be completed. Keywords: make a machine, number cards, mathematics
PENINGKATAN KEMAMPUAN MEMBACA SISWA KELAS II MELALUI CONTEXTUAL LEARNING TEACHING BERBANTU VIDIO PEMBELAJARAN SD NEGERI LINGGAPURA 01 BREBES Rini Indriyani
JGuruku: Jurnal Penelitian Guru Vol 2 No 1 (2024)
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Kuningan

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Abstract

ABSTRAK Masalah utama dalam pembelajaran Bahasa Indonesia pada kelas 2 SD Negeri Linggapura 01 adalah rendahnya peserta didik dalam membaca lancar cerita fabel. Jenis Penelitian yang digunakan adalah PTK. Penelitian ini mengenai pembelajaran contextual learning teaching sebagai solusi untuk meningkatkan pemahaman siswa mengenai membaca cerita fabel dikelas II SD Negeri Linggapura 01 Brebes dengan jumlah siswa sebanyak 21 siswa, didapatkan hasil ketuntasan sebagai berikut Pra siklus hanya 14% siswa yang tuntas , siklus 1 50% siswa tuntas, dan siklus 2 86% siswa yang tuntas hal ini menunjukan bahwa contextual learning teaching merupakan salah satu pembelajaran kooperatif yang bisa memberikan keceriaan pada siswa saat pembelajaran berlangsung siswa bekerja sama dalam menyelesaikan permasalahan secara gotong royong dengan dengan kelompoknya masing masing, penggunaan metode CTL sangat membantu dalam pembelajaran sehingga pembelajaran Bahasa Indonesia pada materi membaca cerita fabel bisa tuntas.. Kata kunci: Contextual teaching learning ,membaca cerita fabel Bahasa Indonesia. IMPROVING THE READING ABILITY OF GRADE II STUDENTS THROUGH CONTEXTUAL LEARNING TEACHING ASSISTED LEARNING VIDEO OF SD NEGERI LINGGAPURA 01 BREBES ABSTRACT The main problem in learning Indonesian in class 2 of SD Negeri Linggapura 01 is the low level of students' ability to read fables fluently. The type of research used is PTK. This research is about contextual learning teaching as a solution to increase students' understanding of reading fables in class II of SD Negeri Linggapura 01 Brebes with a total of 21 students, the completion results were obtained as follows. Pre cycle only 14% of students completed, cycle 1 50% of students completed, and in cycle 2 86% of students completed this shows that contextual learning teaching is a type of cooperative learning that can provide joy to students when learning takes place. Students work together to solve problems in mutual cooperation with their respective groups. The use of the CTL method is very helps in learning so that learning Indonesian on the material of reading fables can be completed.. Keywords: Contextual teaching learning, reading Indonesian fables.