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Etnobotani Papan Studi Etnobotani Papan di Desa Kadubeureum Kecamatan Padarincang Kabupaten Serang Banten Septiyani, Rani; Fadila, Nurul; Yuni Lestari, Triana; Komariah, Siti; Eka Nur Fitriana, Desi; Survani, Rifki
Jurnal Hutan dan Masyarakat VOLUME 16 NO 2, DESEMBER 2024
Publisher : Fakultas Kehutanan, Universitas Hasanuddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24259/jhm.v16i2.32500

Abstract

Ethnobotany is the science of interaction both directly and indirectly that explores the relationship between humans, plants, and the environment including the use of plants by the community in everyday life. Ethnobotany board is a study of the use of plants or plants as materials for building. Plants used as building materials are generally in the form of tree habitus. Parts that can be utilized as building raw materials are the leaves and stems. This study aims to determine and identify the variety of plant species that can be useful as ethnobotany of boards or building materials in Kadu Beureum Village, Padarincang District, Serang Regency, Banten. Based on the results of interviews and field observations conducted in Kadu Beureum Village, there are 7 types of plants that can be used as ethnobotany boards, Mahogany (Swietenia macrophylla), Teak (Tectona grandis), Lame / Pulai (Alstonia scholaris L.), Durian (Durio sp.), Coconut (Cocos nucifera L.), Bamboo (Bambusa vulgaris), and Reeds (Imperata cylindrica L). The data collection methods used are primary data, while the data analysis used is descriptive and qualitative analysis.
Developing Articulate Storyline (AR)-Based Learning Media through the Sunda Mandala Game for Teaching the Human Digestive System to Kasepuhan Citorek Indigenous Students in Banten Darmawa, Indra; Miharja, Jajang; Sari, Mutiara; Eka Nur Fitriana, Desi
Biosfer: Jurnal Tadris Biologi Vol 16 No 2 (2025): Biosfer: Jurnal Tadris Biologi
Publisher : UNIVERSITAS ISLAM NEGERI RADEN INTAN LAMPUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/biosfer.v16i2.28607

Abstract

Student learning achievement, especially in biology material, is still low. One of the causes is the lack of interesting and contextual teaching materials on local culture. This study aims to develop Articulate Storyline (AR) learning media with the Sunda Mandala game on the human digestive system for students of the Kasepuhan Citorek, Banten. The research method uses Research and Development (R&D) with the ADDIE model (Analyze, Design, Development, Implementation, Evaluation). The sample taken in this study was 30 students of class XI MIPA 1 at Senior High School. Data collection techniques in this study used interview and questionnaire techniques. The results of the study showed that the feasibility value of interactive learning media based on an articulate storyline on the human digestive system material from material experts was 93.75% with a very feasible category, the results of media expert assessments were 85% with a feasible category, and the results of language expert assessments were 85% with a feasible category. The results of the trial data analysis showed that student responses were 83.9%, categorized as very good. Pengembangan Media Pembelajaran Articulate Stroryline (AR) dengan game Sunda Mandala Pada Materi Sistem Pencernaan Manusia untuk Siswa Adat Kasepuhan Citorek, Banten ABSTRAK: Prestasi belajar siswa khususnya materi biologi masih rendah. Salah satu penyebabnya adalah kurangnya bahan ajar yang menarik dan kontekstual dengan budaya lokal.Penelitian ini bertujuan mengembangkan media pembelajaran Articulate Stroryline (AR) dengan game Sunda Mandala materi sistem pencernaan manusia pada siswa/i adat kasepuhan Citorek, Banten.  Metode penelitian menggunakan Research and Development (R&D) dengan model ADDIE (Analyze, Design, Development, Implementation, Evaluation). Sampel yang diambil dalam penelitian ini yaitu siswa kelas XI MIPA 1 di Sekolah Menegah Atas sebanyak 30 siswa. Teknik pengumpulan data dalam penelitian ini menggunakan teknik wawancara dan angket. Hasil penelitian menunjukkan bahwa nilai kelayakan media pembelajaran interaktif berbasis articulate storyline pada materi sistem pencernaan manusia dari ahli materi sebesar 93,75% dengan kategori sangat layak, hasil penilaian ahli media sebesar 85% dengan kategori layak dan hasil penilaian ahli bahasa sebesar 85% dengan kategori layak. Hasil analisis data uji coba respon siswa didapatkan sebesar 83,9% dengan kategori sangat baik.