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Need Assessment Analysis on Android Based Interactive Multimedia Application in High School Geography Learning Wijaya, Nyokro Mukti; Herlina, Meri; M, Indah Fitria
Journal Learning Geography Vol 5, No 2 (2024): Jurnal Learning Geografi (JLG)
Publisher : Journal Learning Geography

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Abstract

This study aims to 1) Know the ICT-based geography learning media currently used, (2) to know teachers’ and students’ need for Android-based geography interactive multimedia, and (3) determine the appropriate type of interactive multimedia to be developed. The type of research is qualitative research with a questionnaire as the instrument. Qualitative data was used to answer research objectives. Respondents in this study were geography teachers and students of class XI IPS of Public Senior High School 12 Pekanbaru. The results showed that; (1) the type of ICT-based learning media used in geography learning is still dominated by the use of PowerPoint slides, instructional videos, and the internet, (2) teachers and students desperately need interactive multimedia on Android-based geography to help the learning process of geography be more interesting and interactive. (3) Types of interactive multimedia based on android that can be developed are drill and practice, tutorials, simulations, and games. This research suggested developing interactive multimedia based on android geography as well as training for geography teachers to produce their own.Keyword: need assessment; interactive multimedia; geography learning
Need Assessment Analysis on Android Based Interactive Multimedia Application in High School Geography Learning Wijaya, Nyokro Mukti; Herlina, Meri; M, Indah Fitria
Journal Learning Geography Vol 5, No 2 (2024): Jurnal Learning Geografi (JLG)
Publisher : Journal Learning Geography

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to 1) Know the ICT-based geography learning media currently used, (2) to know teachers’ and students’ need for Android-based geography interactive multimedia, and (3) determine the appropriate type of interactive multimedia to be developed. The type of research is qualitative research with a questionnaire as the instrument. Qualitative data was used to answer research objectives. Respondents in this study were geography teachers and students of class XI IPS of Public Senior High School 12 Pekanbaru. The results showed that; (1) the type of ICT-based learning media used in geography learning is still dominated by the use of PowerPoint slides, instructional videos, and the internet, (2) teachers and students desperately need interactive multimedia on Android-based geography to help the learning process of geography be more interesting and interactive. (3) Types of interactive multimedia based on android that can be developed are drill and practice, tutorials, simulations, and games. This research suggested developing interactive multimedia based on android geography as well as training for geography teachers to produce their own.Keyword: need assessment; interactive multimedia; geography learning
The Effectiveness of Flipped Classroom Learning Model Assisted on Padlet Platform in Geography Lessons M, Indah Fitria; Wijaya, Nyokro Mukti
Journal Learning Geography Vol. 4 No. 2 (2023): Journal Learning Geography (JLG)
Publisher : Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jlg.v4.i2.28607

Abstract

Flipped Classroom Model is a model in which teaching and learning activities are not carried out as usual. Before carrying out learning activities at school, students are given materials to study at home using Padlet platform. The purpose of this study is to see the influence of the use of Flipped Classroom model on the understanding of Atmosphere in Geography lessons. This research uses True Experiment Design with technique Randomized Subject Sampling, Control Group Pre-test Post-test Design. The population in this study were all tenth grade of social science (X IPS) students at Senior High School 2 Dayun, amounting to 68 students, and the sample used is class X IPS 1, amounting to 22 students and X IPS 2 totaling 22 students. The hypothesis test used in this study was the t-test, the results of the study obtained an average post-test score of the experiment class X IPS 2 of 85.54, while the average post-test score of the control class X IPS 1 was 77.00. Based on the data analysis on the t-test, the value of tcount = 6.187 and t table = 1.682. Because tcount is greater than ttable, there is a significant effect of using Flipped Classroom learning model assissted on Padlet Platform.