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Local Culture-Based Learning in Improving Indonesian Literacy and Literature in Elementary Schools Eliyanti, Ni Kadek; Septiani, Luh Enik; Juliatni, Ni Kadek Ena; Suryani, Komang; Kadu, Joko Godo; Sanjaya, Ida Bagus; Sudiana, I Nyoman
Psikoborneo: Jurnal Ilmiah Psikologi Vol 12, No 4 (2024): Volume 12, Issue 4, Desember 2024
Publisher : Program Studi Psikologi, Fakultas Ilmu Sosial dan Ilmu Politik, Universitas Mulawarman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/psikoborneo.v12i4.16105

Abstract

This research aims to investigate the implementation of local culture-based learning in elementary schools, with a focus on the use of mother tongue and regional cultural content in Buleleng Regency. Qualitative research methods were used to collect data through interviews, observations and document analysis of teachers from various levels of teaching experience. The research results show that most teachers recognize the importance of developing teaching materials related to local culture, although challenges are still found in the use of regional languages and the development of relevant learning media. The implications of this research show that the integration of local culture in the curriculum can increase student motivation and learning outcomes and strengthen cultural identity in the context of formal education. It is hoped that the results of this research can provide guidance for the development of education policies that are more inclusive and oriented towards local wisdom at the basic education level. Penelitian ini bertujuan untuk menginvestigasi implementasi pembelajaran berbasis budaya lokal di sekolah dasar, dengan fokus pada penggunaan bahasa Ibu dan muatan budaya daerah di Kabupaten Buleleng. Metode penelitian kualitatif digunakan untuk mengumpulkan data melalui wawancara, observasi, dan analisis dokumen terhadap guru-guru dari berbagai tingkatan pengalaman mengajar. Hasil penelitian menunjukkan bahwa sebagian besar guru mengakui pentingnya pengembangan bahan ajar yang berhubungan dengan budaya lokal, meskipun masih ditemukan tantangan dalam penggunaan bahasa daerah dan pengembangan media pembelajaran yang relevan. Implikasi dari penelitian ini menunjukkan bahwa integrasi budaya lokal dalam kurikulum dapat meningkatkan motivasi dan hasil belajar siswa serta memperkuat identitas budaya dalam konteks pendidikan formal. Diharapkan hasil penelitian ini dapat memberikan panduan bagi pengembangan kebijakan pendidikan yang lebih inklusif dan berorientasi pada kearifan lokal di tingkat pendidikan dasar.
Analisis Penerapan Teori Belajar Kognitif dalam Meningkatkan Minat Belajar IPA Siswa Kelas 6 SD Eliyanti, Ni Kadek; Suarni, Ni Ketut; Margunayasa, I Gede
Jurnal Ilmiah Universitas Batanghari Jambi Vol 25, No 1 (2025): Februari
Publisher : Universitas Batanghari Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33087/jiubj.v25i1.4785

Abstract

This research attempts to overcome the obstacle of low learning interest in grade 6 students at SD Negeri 4 Saba in learning science by applying cognitive theory in the learning process. Experimental research with a Nonequivalent Pretest Posttest Control Group Design was conducted on 6th grade elementary school students who were divided into experimental groups and control groups using the Cluster Random Sampling Technique. Data collection was carried out through tests of science students' comprehension abilities and analyzed using the T-Polled Variance test to ensure homogeneity of data variance. The research results showed significant differences in students' interest and abilities in learning science between the group that applied cognitive development theory and the control group. Thus, the application of this theory proves a significant influence on science learning in elementary schools.
INOVASI INTERAKTIF MEDIA PEMBELAJARAN INTERAKTIF BERBASIS EDUGAME UNTUK MENINGKATKAN HASIL BELAJAR SAINS SISWA KELAS VI SEKOLAH DASAR Eliyanti, Ni Kadek; Suastra, I Wayan; Suarni, Ni Ketut
Jurnal Administrasi Pendidikan Indonesia Vol. 15 No. 1 (2024)
Publisher : Pascasarjana Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jurnal_ap.v15i1.6041

Abstract

Low motivation and learning outcomes caused by monotonous learning methods cause today's education to be very crucial. This research aims to overcome the low motivation and learning outcomes of students in science learning in grade VI of elementary school by developing Edugame-based interactive learning media. The problem raised in this study is the lack of innovation in learning media that is able to increase student motivation and learning outcomes. This research uses the ADDIE development model which consists of the stages of analysis, design, development, implementation, and evaluation. The research instruments include expert validation questionnaires, teacher practicality questionnaires, and pretest and posttest tests to measure the effectiveness of learning media. The results of media validation with the Gregory formula show a validity rate of 90%, which is categorized as very high. This validity is obtained based on the assessment of material experts and media experts who assess that Edugame has met pedagogic standards, has content that is in accordance with the curriculum, and is supported by  attractive visual and animated elements. The practicality of the media was stated to be very high with a score of 96%, which shows that this media is easy for teachers to use and attractive to students. This practicality is supported by an intuitive interface, interactive features such as multiple-choice questions, drag-and-drop activities, and simulations that make learning more dynamic. In terms of effectiveness, the test results showed a significant increase in student learning outcomes. The average pretest score, which was initially 65.45, increased to 88.73 in the posttest. The N-Gain analysis showed an increase in students' understanding in the high category, which proves that this medium is effective in improving the understanding of science concepts. Thus, the development of Edugame-based interactive learning media has proven to be valid, practical, and effective in increasing student motivation and learning outcomes in science learning