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Development of Flipbook-Based Mathematics E-Module on Trigonometric Comparison Material Class X of Senior High School 11 Pangkep Rusli, R; Talib, Ahmad; Musa, Hastuty; Syahid, Nurul Khatimah; Rahman, Abdul
ARRUS Journal of Social Sciences and Humanities Vol. 4 No. 4 (2024)
Publisher : PT ARRUS Intelektual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/soshum3403

Abstract

This study aims to develop and produce a valid and feasible flipbook-based e-module for learning trigonometry comparisons, as well as to assess the quality of the e-module usage in terms of practicality and validity. This research was conducted at Senior High School 11 Pangkep. The research method refers to the 4D development model, which consists of four stages: Define, Design, Develop, and Disseminate. The subjects of this research were one mathematics teacher from the tenth grade of Senior High School 11 Pangkep, a subject matter expert, a media expert, and 35 tenth-grade students from Senior High School 11 Pangkep. The development research began with the define stage, conducted through literature review or preliminary research and field studies as a needs analysis to define the requirements for e-module development. The design stage included compilation, design, and format determination. The develop stage involved the development of the flipbook using the Heyzine platform and included validation by subject matter experts and media experts. Furthermore, the dissemination stage was limited to Senior High School 11 Pangkep in the tenth grade of Ki Hajar Dewantara class with a limited trial. The research instruments used in this study included e-module validation sheets by subject matter experts and media experts, teacher response questionnaires, and student response questionnaires. The results showed that the e-module is valid based on the assessment by subject matter experts with a score of 3.71 and by media experts with a score of 3.58, which are within the valid criteria, and practical based on very positive responses from students and teachers, with a score of 3.55 for student responses and a score of 3.85 for teacher responses.
STEAM learning implementation in Makassar: SWOT analysis Naufal, Muhammad Ammar; Ramdhani, Nurfitriah; Syahid, Nurul Khatimah; Zahrah, Fadliyah; Nurfadya, Masyta; Hafid, Nur Aqidah; Dassa, Awi; Ihsan, Hisyam; Ahmad, Asdar
Journal of Education and Learning (EduLearn) Vol 18, No 3: August 2024
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v18i3.21353

Abstract

The aim of this study is to identify the strengths, weaknesses, opportunities, and threats (SWOT) of science, technology, engineering, art, and mathematics (STEAM) learning at the elementary school level in Makassar. This study employed a mixed methods approach, specifically the QUANqual type of explanatory sequential design. The survey method was used to collect and analyze quantitative data, while interviews and documentation methods were used for qualitative non-numerical data. The respondents consisted of elementary school teachers in Makassar who were selected using simple random sampling. The results showed that using SWOT analysis and internal strategic factors analysis summary-external strategic factors analysis summary (IFAS-EFAS) calculations, the strengths-opportunities (SO) strategy has the highest score of 4.27. In addition, the weaknesses-opportunities (WO), strengths-threats (ST), and weaknesses-threats (WT) strategies received consecutive scores of 3.25, 2.71, and 1.69, respectively. It suggests that STEAM learning in Makassar is in a growth stage due to its strengths and opportunities that support the development of STEAM education in the city.