Ester Ayuk Pusvita
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Pengembangan Media Pembelajaran Scratch untuk Meningkatkan Pemahaman Angka dan Bentuk Anak Usia Dini di Nabire Ester Ayuk Pusvita; Natalia Natalia; Arief Rahman Hakim
Jurnal Publikasi Teknik Informatika Vol. 4 No. 3 (2025): September : Jurnal Publikasi Teknik Informatika
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupti.v4i3.5437

Abstract

Low interest and understanding of basic mathematics among children due to the use of conventional methods that are monotonous and uninteresting, as well as limited access to innovative learning media and human resources trained in modern teaching methods, also exacerbate this condition, creating a gap between the expected curriculum and its implementation in the field. This study aims to develop Scratch-based learning media to improve children's understanding of numbers and shapes in early childhood in Nabire Regency, Central Papua. The research method used is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The results of the analysis show the need for interactive media that is suitable for the characteristics of early childhood. The developed media is designed with attractive visuals, supporting audio, and a simple interface so that it is easy to use. Implementation in early childhood education institutions proves that children are more active, enthusiastic, and find it easier to understand the concepts of numbers and shapes through a game-based learning approach. The evaluation results show that this educational media is effective, in line with the learning scenario, and can be an innovative alternative to improve the quality of early childhood education in Nabire.
Aplikasi Web Prototipe untuk Peminjaman dan Pengembalian Buku di STMIK Pesat Nabire Ester Ayuk Pusvita; Fernando Ewak; Arief Rahman Hakim
Jurnal Publikasi Teknik Informatika Vol. 4 No. 3 (2025): September : Jurnal Publikasi Teknik Informatika
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupti.v4i3.5564

Abstract

The development of information technology has a significant impact on the information management system, including in the higher education environment. STMIK Pesat Nabire as one of the educational institutions needs an efficient, modern, and easily accessible library system. This research aims to design and build a web-based library application that can facilitate book data management, borrowing, returning, and searching for information online. The development of this application uses the prototype method, which allows the development process to be carried out iteratively and flexibly through continuous collaboration between developers and users. The main features in the app include book data management, members, loan and return transactions, and late notifications. The test results showed that the built system could run well and meet the needs of users in the STMIK Pesat Nabire environment. With this application, it is hoped that library services will be more effective and efficient, and able to increase the reading interest of the academic community.