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Development Of Android-Based Application For English Learning System Using Drill and Practice Method Rohman , Abdur; Diantoro, Karno; Rinaldo; Sitorus, Anwar T.; Juwari
Digitus : Journal of Computer Science Applications Vol. 1 No. 1 (2023): October 2023
Publisher : Indonesian Scientific Publication

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61978/digitus.v1i1.62

Abstract

English, being an international language, plays a significant part in daily life worldwide. Many nations utilize English as their primary language of communication. The lack of a novel approach to English learning—such as the use of contemporary technology—means that kindergarteners at Al-Barkah Kindergarten only learn the language through books. In light of these issues, Al-Barkah Kindergarten developed an Android-based application to teach English via the drill and practice method, hence creating a variance in teaching methods. Because this method applies a learning system in the form of visual, audio, and animation that can attract students' interest in learning language, the application design results show that the learning method is effective and that a solution, especially for Al-Barkah Kindergarten students, can easily understand the learning material. English.
Transformation of the Role of Android Smartphones: From Communication Devices to Remote Control for IoT Based Home Automation Systems Sumaryanto, Agus; Diantoro, Karno; Rinaldo; Juwari
Digitus : Journal of Computer Science Applications Vol. 1 No. 1 (2023): October 2023
Publisher : Indonesian Scientific Publication

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61978/digitus.v1i1.84

Abstract

Smartphone technology, especially Android smartphones, has advanced quickly in terms of their function as smart and communication devices. Their capacity to function as remote control tools, enabling users to view and manage electronic gadgets via an Internet connection, is one notable advancement. Through the use of the Internet connection as a bridge between devices, smartphone-based remote control indirectly makes it easier to monitor and manage electrical gadgets. Uncontrolled electricity use and instances of high power consumption that occur when people forget to turn off equipment provide a challenge. The author suggests using the prototyping method, in which a prototype is created at the beginning stage for later development, to overcome this problem. Through