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Directing My Life Fiction Film Using Mise En Scene Implementation to Realise Realism Style Pratama, Ferli Mulianto; Rustim; Abidin, Zainal
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 4 No. 1 (2025): Vol. 4 No. 1 2025
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v4i1.644

Abstract

The fictional film My life tells the story of a young child forced to work due to economic hardship. Through this narrative, the filmmakers aim to convey an important lesson to the audience: children, especially those underage, should not be subjected to labour. The film adopts a Realist style of direction to enhance its portrayal, ensuring that the narrative feels as authentic and true to life as possible. The Realist approach focuses on presenting reality as it is, minimising artistic manipulation to maintain the integrity of the events depicted. This approach is reinforced by the mise en scene, a key element under the director's responsibility. Mise en scene encompasses all visual components within the frame, such as acting, costumes, settings, makeup, and the performance of the actors. Through this, My life serves as both an artistic piece and a social commentary, highlighting the harsh realities of child labour while urging reflection on societal issues. The film's direction emphasises realism by capturing the emotional and physical truths of the characters' experiences, making it a poignant portrayal of the struggles faced by underprivileged children in Indonesia.
Representation of Depression Sufferers in Short Films Using 360⁰ Virtual Reality Al Hafiz, Ahmad; Rustim; Pratama, Ferli Mulianto
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 4 No. 3 (2025): Vol. 4 No. 3 2025
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v4i3.873

Abstract

Mental disorders, especially depression, are becoming increasingly common in society, but are often underestimated because they are not physically visible. Depression is characterized by deep sadness, loss of hope, helplessness, difficulty concentrating, and even thoughts of suicide. This phenomenon inspired the creation of Kecil?, an experimental fiction work based on 360⁰ Virtual Reality (VR), which aims to convey the emotional experiences of people with depression in an immersive way. The film tells the story of an individual who personifies his internal conflicts through imaginary characters, depicting an inner struggle related to existential questions about birth, life, and death. The film creation process was carried out systematically through the stages of development, preproduction, production, and post-production, including idea development, visual observation, concept design, location selection, casting, controlled improvisation staging, lighting arrangements, and shooting using the point of view (POV) technique with an Insta360 X3 camera. The post-production stage involves editing long takes and using visual effects such as Content-Aware Fill and Masking to maintain visual continuity and enhance the film's aesthetics. The results of the study show that Kecil? successfully represents the emotional experiences of people with depression in depth. The careful use of mise-en-scène, cinematography, lighting, sound, and staging allows the audience to feel the main character's cathartic process and understand the complexity of the feelings of individuals with depression. The 360⁰ VR approach increases audience engagement directly, opens up space for dialogue, reduces stigma, and emphasizes the importance of community support for mental health. This film proves that film media can be an effective educational tool and mental health campaign, highlighting that mental health issues, though seemingly minor, have a significant impact if ignored.