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Journal : journal of multimedia technology and applied software

Development of Interactive Learning Media to Enhance Technology Literacy in High School Students Sena Kurniawan; Muhammad Abdul Jabbar; Fikri Akbar Falcata Winata
Journal of Multimedia Technology and Applied Software Vol. 2 No. 2 (2025): Software Engineering Technology
Publisher : Politeknik Mardira Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71266/jmtas.v2i2.70

Abstract

This study aims to develop an interactive learning media based on Project-Based Learning (PjBL) to enhance technological literacy among senior high school students. The development process adopted the ADDIE Model stages (Analysis, Design, Development, Implementation, and Evaluation), involving media experts, subject-matter experts, and a trial involving 32 tenth-grade students. Data were collected through observations, interviews, expert validation questionnaires, and pre-test/post-test instruments. Expert evaluations showed that the interactive learning media achieved a "Highly Feasible" category (mean score 4.35 out of 5) in terms of visual design, interactivity, and content relevance. Crucially, a paired samples t-test on the technology literacy scores demonstrated a statistically significant increase in students' abilities after using the media (mean pre-test $= 68.25$; mean post-test $= 85.10; p < 0.001$). This reflects their enhanced ability to access, understand, and utilize digital tools and information more efficiently. Therefore, the PjBL-based interactive learning media is considered highly relevant and effective for use in Informatics learning at the senior high school level.