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Innovative Digital Approaches to Physics Teaching through STEAM Integration Faridatul Laili; Khoirun Nisa’
Journal of Digitalization in Physics Education Vol. 1 No. 1 April 2025
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jdpe.v1i1.38999

Abstract

Objective: This study aims to analyze the development of the STEAM (Science, Technology, Engineering, Arts, and Mathematics) approach in physics learning in Indonesia. It explores various aspects commonly investigated in related studies, such as types of research, subjects, instruments, physics topics, measured variables, learning media, findings, and research recommendations. Method: This research employs a literature review method, using secondary data collected from relevant scientific journals published in Indonesia. The analysis focuses on identifying patterns and trends in the implementation of STEAM-based physics education. Results: The results indicate that the STEAM approach has a significant positive impact on physics learning. It enhances students’ creativity, conceptual understanding, critical thinking, and overall learning outcomes. Various learning media, especially digital tools, have been integrated effectively within the STEAM framework. However, some challenges remain, such as aligning STEAM implementation with the national curriculum and managing limited classroom time. Novelty: This study provides a comprehensive overview of how STEAM has been applied in physics education in the Indonesian context. It highlights key trends, benefits, and barriers, offering valuable insights for educators and policymakers aiming to integrate interdisciplinary, digitally enriched learning approaches into physics instruction.
Global Trends and Research Directions in Technology Integration in Physics Education for SDG 4: A Bibliometric Analysis (2016–2025) Sherlynggar Anugrah; Wildan Khusni Mubarok; Wildan Fitroni; Khoirun Nisa’
Journal of Law and Bibliometrics Studies Vol. 2 No. 1 (2026): March
Publisher : Sekolah Tinggi Agama Islam Sabilul Muttaqin Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63230/jolabis.2.1.97

Abstract

Objective: This study examines the development and research potential of technology integration in physics education related to Sustainable Development Goal 4 (SDG 4) from 2016 to 2025. By mapping global scientific publications, this study identifies research trends, collaboration patterns, and emerging technological innovations that support inclusive and high-quality physics education. Method: A bibliometric analysis, combined with a systematic literature review following the PRISMA protocol, was employed. Data were retrieved from the Scopus database, resulting in 27,322 documents published between 2016 and 2025. After applying PRISMA screening stages—identification, screening, eligibility, and inclusion—5 articles were selected for detailed analysis. Bibliometric mapping was conducted using VOSviewer and Bibliometrix (R-package) to visualize publication growth, author productivity, collaboration networks, and keyword co-occurrence.  Results:  The results indicate a significant increase in publications on technology-based physics learning, particularly after 2021, reflecting accelerated digital transformation in science education. The United States, India, China, and Indonesia are the most productive countries, demonstrating global participation in this research area. Keyword analysis highlights “education,” “sustainable development,” “engineering education,” and “technology” as dominant themes. At the same time, emerging topics such as “machine learning” and “augmented reality” indicate growing interest in advanced digital tools for physics learning.  Novelty: This study provides a comprehensive bibliometric mapping of technology integration in physics education within the SDG 4 framework. It identifies future research directions involving artificial intelligence, immersive learning technologies, and innovative digital pedagogies.