Ottosay Pratama
Unknown Affiliation

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

Game Monster Hunter sebagai Inspirasi dalam Karya Drawing Menggunakan Teknik Cross Hatching Ottosay Pratama; Nelson Tarigan; Raden Burhan Surya Nata Diningrat
Filosofi : Publikasi Ilmu Komunikasi, Desain, Seni Budaya Vol. 2 No. 2 (2025): Mei : Filosofi : Publikasi Ilmu Komunikasi, Desain, Seni Budaya
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/filosofi.v2i2.593

Abstract

This work was created out of the author's interest in the world of video games and realized in the form of graphic art. In this video game, the author found interesting aspects of the Monster Hunter game, starting from its ecosystem, system, and the excitement of playing it. Until the point where the author encounters bosses in the game called elder dragons, including Gore Magala, Shagaru Magala, and Valstrax. This research aims to bring the world of the game to life as a work of art. In this research, the author created 15 artworks depicting monster forms, monster hunts, and tasks that monster hunters must undertake. In creating this work, the author used a pen with black and white ink, employing the cross-hatching technique. This technique helps the author create a dynamic impression, contrast, balance, and volume, and also makes it easier for the author to add depth to the shading in the created works. The result of this research produced 15 works with titles taken from several video game references and some tasks taken from monster hunters.