Fariha Sari, Elok
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Pengembangan Mekubo Berbasis Augmented Reality Untuk Meningkatkan Hasil Belajar Materi Bangun Ruang Di Kelas V Sekolah Dasar Eka Riandhini, Astrie; Fariha Sari, Elok
Elementary School: Jurnal Pendidikan dan Pembelajaran ke-SD-an Vol. 12 No. 2 (2025): ELEMENTARY SCHOOL (Jurnal Pendidikan dan Pembelajaran Ke-SD-an)
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/esjurnal.v12i2.4448

Abstract

Penelitian ini bertujuan mengembangkan media pembelajaran berbasis Augmented Reality bernama Mekubo untuk meningkatkan hasil belajar materi bangun ruang di kelas V SD. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan Borg and Gall melalui 8 tahapan. Pertama, tahap analisis kebutuhan dan permasalahan. Kedua, tahap pengumpulan data meliputi wawancara, observasi, angket, tes, dan dokumentasi. Ketiga, perancangan produk media. Keempat, tahap validasi ahli. Kelima, revisi produk. Keenam, tahap uji coba skala kecil. Ketujuh, tahap penilaian final produk. Kedelapan, tahap uji coba pemakaian skala besar. Penelitian ini dibatasi pada peserta didik kelas V SDN Panggung Lor yang ada di Kota Semarang. Hasil penelitian menunjukkan bahwa Mekubo termasuk dalam kriteria ‘Sangat Layak’ digunakan dalam pembelajaran berdasarkan hasil validasi ahli dan materi. Ketuntasan hasil belajar siswa juga meningkat secara signifikan dengan nilai N-Gain pada kriteria ‘Sedang’. Mekubo dinilai dengan respon guru dan siswa termasuk dalam kriteria “Sangat Praktis” digunakan pada pembelajaran matematika.
The RADEC learning model assisted by an e-learning application in fostering the high-order thinking skills of aspiring primary school teachers Nugraheni, Nursiwi; Trimurtini, Trimurtini; Fariha Sari, Elok
Primary: Jurnal Pendidikan Guru Sekolah Dasar Vol. 14 No. 3 (2025): June
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/jpfkip.v14i3.p389-401

Abstract

This paper investigates the performance of the RADEC learning model(TRLM) assisted by e-learning to foster higher-order thinking skills (HOTS) in aspiring primary school teachers. No one has researched HOTS in the implementation of TRLM, which is held online in mathematics materials. A quasi-experimental design was employed in this research. Aspiring primary school teachers who are studying at Semarang State University were the subject of this paper. The aspiring primary school teachers are currently in their second semester of study. There were two classes through simple random sampling: one performed TRLM assisted by e-learning, and one control class. HOTS was measured using essay questions with HOTS indicators, specifically analysing, evaluating, and creating. The question was valid and reliable. The study results showed that the average post-test score of the experimental class was higher than that of the control class. There is an increase from pretest to posttest in both the control and experimental classes. However, when checked, the N-Gain score percentage of the experimental class showed that the increasing HOTS is quite effective. At the same time, the control class was ineffective. TRLM-assisted e-learning increases the HOTS of aspiring primary school teachers and is more effective than the control class.
THE EFFECTIVENESS OF MATH GAMES LEARNING MEDIA ON MATHEMATICS LEARNING OUTCOMES OF FOURTH GRADE STUDENTS AT SD LABSCHOOL UNNES Erlita, Sabrina; Fariha Sari, Elok
JME (Journal of Mathematics Education) Vol 11, No 1 (2026): JME (January - June)
Publisher : Universitas Sembilanbelas November Kolaka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31327/jme.v11i1.2717

Abstract

The use of digital-based learning media in elementary mathematics instruction has not been optimally implemented, which contributes to low student engagement and learning outcomes. This study aimed to examine the effectiveness of Math Games learning media in improving the mathematics learning outcomes of fourth-grade students at SD Labschool UNNES. The study employed a quantitative approach using a quasi-experimental design with a nonequivalent control group. The research subjects consisted of 38 fourth-grade students, with 19 students in the experimental group and 19 students in the control group. The experimental group received instruction using Math Games, while the control group was taught using conventional learning media. Data were collected through pretest and posttest instruments and analyzed using nonparametric statistical tests. The results indicated that students in the experimental group demonstrated a greater improvement in mathematics learning outcomes compared to those in the control group. Statistical analysis revealed a significant difference in learning outcomes between the two groups. These findings suggest that the implementation of Math Games learning media is effective in enhancing elementary students’ mathematics learning outcomes and can serve as an innovative alternative for mathematics instruction in elementary schools.