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LITERASI DIGITAL BERBASIS SMART APPLICATION CREATOR (SAC): PENGUATAN PENDIDIKAN KARAKTER SISWA MADRASAH IBTIDAIYAH DI ERA SOCIETY 5.0 Fauziyah, Litsa Nailul; Muhith, Abd; Sutomo, Moh; Uswah, Atiq Yufitria
JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam) Vol 9, No 2 (2023): JPGMI (Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Multazam)
Publisher : STIT AL MULTAZAM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54892/jpgmi.v9i2.224

Abstract

This research is a qualitative study with a type of library research. The purpose of this study is to describe and analyze the advantages and disadvantages of Digital Literacy based on Smart Application Creator (SAC) in Strengthening Character Education for Madrasah Ibtidaiyah Students in the Era of Society 5.0. Data collection techniques using documentation sourced from scopus articles, accredited journal articles, international proceedings, Google Scholar journals, and scientific books, were searched by searching for keywords: digital literacy, Smart Application Creator (SAC), character education, era society 5.0. The journals selected were those that were related to the keywords. After the data was collected, it was analyzed using descriptive analysis and content analysis. The results showed that the use of digital literacy based on Smart Application Creator (SAC) proved effective for strengthening the character education of Madrasah Ibtidaiyah students. And can be offered as an alternative in the world of education to face the era of society 5.0 because access to learning is facilitated through digital technology or Information and Communication Technology (ICT).
Pengaruh Penggunaan Komik Digital terhadap Hasil Belajar Aqidah Akhlak Fauziyah, Litsa Nailul
Jurnal Ilmu Pendidikan, Sosial dan Humaniora Vol 1 No 1 (2025): Maret
Publisher : CV. Lentera Literasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58472/jipsh.v1i1.30

Abstract

This study aims to determine whether or not there is an effect of using digital comics on the learning outcomes of aqidah akhlak. This study uses a quantitative approach with a type of quasi experimental design. The population in this study were all students of MI Al-Hikmah Songgon Banyuwangi in the 2022/2023 academic year and the sampling technique in this study used purposive sampling with a total sample size of 36 respondents taken from class IA and IB students of MI Al-Hikmah Songgon Banyuwangi in the 2022/2023 academic year. Data collection techniques using pretest and posttest results. The data analysis technique used is the Independent Sample t test which utilizes SPSS 25 for windows. Based on the results of data analysis that has been processed with the Independent Sample T test, the sig. result is 0.000 < α 0.05 with a tcount of 9.833, and ttable 1.688 (N = 36), because tcount> ttable then Ha is accepted and H0 is rejected, which means that there is a significant effect on the use of digital comics on the learning outcomes of aqidah akhlak. So it can be concluded that the use of digital comics affects the learning outcomes of aqidah akhlak.