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Pelatihan Ecoprint Sebagai Pemberdayaan Ekonomi Kreatif Bagi Ibu- Ibu PKK Desa Padelegan Pamekasan Rahmawati, Ika Dian; A’yun, Dya Qurotul; Ningsih, Puji Rahayu; Nikmah, Ainun; A’la, Rosyidatul; Nifa, Maulidia; Musdhalifa, Lifnon Falahus Puja Putri; Aprilianyani, Riswanda Rurye
Yumary: Jurnal Pengabdian kepada Masyarakat Vol. 5 No. 4 (2025): Juni
Publisher : Penerbit Goodwood

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35912/yumary.v5i4.3680

Abstract

Purpose: This service aims to increase the knowledge and skills of partners in making ecoprints. Research methodology: (1) the first step in ecoprint making training is the scouring, mordanting, and blanket coloring stages; (2) the practice of making ecoprints using the pounding and steam method for PKK women was given using demonstration and training methods, (3) training on packaging ecoprint products, and (4) training on marketing ecoprints  (atik products by creating a promotional website. Results: The methods implemented in this community service are: (1) the first step in t; (ining for making ecoprints is the scouring;, mordanting and blanket coloring stages; 2) the practice of making Ecoprint using the pounding and steam method for PKK women was given using demonstration and training methods, 3) training on packaging ecoprint products and (4) training on marketing ecoprint batik products by creating a promotional website. Conclusions: The ecoprint training enhanced the skills and creativity of PKK women in Padelegan Village by teaching them to use natural materials to create eco-friendly fabric designs. This activity promotes innovation, raises environmental awareness, and opens up new economic opportunities. Limitations: Business opportunities for Padelegan village residents can be realized, residents' incomes can increase, and innovative ideas for new businesses can emerge among Padelegan village residents. Contribution: The activities are carried out using the knowledge transfer method in the form of sharing knowledge regarding packaging design, which is included in the scientific realm of visual communication design, especially in the field of advertising.
PENGENALAN UNITY UNTUK PEMBELAJARAN KONSEP DASAR AUGMENTED REALITY DI SMK SEMEN GRESIK Najib, M. Khusnun; Mei Syahrina, Wilda Nur; Syahrul Fawaid, Muhammad; bahytsany, Muhammad yafi'; Aprilia Mutiara, Putrimita; Aprilianyani, Riswanda Rurye
BHAKTI NAGORI (Jurnal Pengabdian kepada Masyarakat) Vol. 5 No. 2 (2025): BHAKTI NAGORI (Jurnal Pengabdian kepada Masyarakat) Desember 2025
Publisher : LPPM UNIKS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36378/bhakti_nagori.v5i2.5019

Abstract

Abstrak Kegiatan pengabdian kepada masyarakat ini dilaksanakan di SMK Semen Gresik dengan tujuan untuk memperkenalkan penggunaan Unity Engine sebagai media pengembangan Augmented Reality (AR) bagi siswa jurusan Rekayasa Perangkat Lunak (RPL). Kegiatan ini dilatarbelakangi oleh rendahnya pemahaman siswa terhadap konsep dasar AR serta terbatasnya pengalaman mereka dalam memanfaatkan teknologi pengembangan media pembelajaran interaktif. Pelatihan ini diikuti oleh 46 siswa kelas X dan dilaksanakan oleh mahasiswa Program Studi Pendidikan Informatika, Universitas Trunojoyo Madura, yang sedang melaksanakan program Asistensi Mengajar. Metode pelaksanaan menggunakan pendekatan Penelitian Tindakan Kelas (PTK) dengan empat tahap, yaitu perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Kegiatan dilaksanakan dalam bentuk workshop interaktif yang mencakup penyampaian materi, demonstrasi, dan praktik langsung pembuatan proyek AR sederhana menggunakan Unity. Hasil kegiatan menunjukkan adanya peningkatan signifikan sebesar 7.89% pada pemahaman dan keterampilan peserta, yang terlihat dari perbandingan nilai pretest dan posttest. Selain itu, peserta memberikan respon positif terhadap kegiatan yang dinilai menarik, aplikatif, dan memberikan pengalaman belajar baru. Secara keseluruhan, kegiatan ini berhasil meningkatkan literasi teknologi, kreativitas, serta motivasi belajar siswa dalam pengembangan media pembelajaran digital berbasis Augmented Reality. Kata kunci: Augmented Reality, Unity, pelatihan, pengabdian masyarakat.