Adi, A B Prabowo Kusumo
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Exploring the Meanings of the Figurative Language in A Dog’s Way Home Movie Pradita, Dara; Adi, A B Prabowo Kusumo; Suwarti, Tarcisia Sri
Journal of English Culture, Language, Literature and Education Vol. 13 No. 2 (2025): E-CLUE: Journal of English Culture, Language, Literature, and Education
Publisher : English Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/eclue.v13i2.12198

Abstract

This research investigates how figurative language expresses deeper meanings and emotional dimensions in the film. While figurative language is widely used in cinematic works, studies that explore its types, implied meanings, and narrative contributions are still limited. Therefore, this study aims to analyze the types and meanings of figurative language found in A Dog’s Way Home, using M.H. Abrams’s classification of figurative language and Geoffrey Leech’s theory of meaning. A qualitative descriptive method was employed to analyze selected dialogues and scenes that contained figurative expressions. A total of 64 figurative expressions were identified, with personification (21.9%) and irony (20.3%) as the most frequent types, followed by simile, metaphor, hyperbole, metonymy, paradox, and synecdoche. Each expression was examined to reveal conceptual, connotative, affective, and social meanings. The findings show that figurative language in the film not only serves stylistic functions but also deepens the thematic and emotional aspects of the story. It conveys themes of loyalty, loneliness, resilience, and the strong bond between humans and animals, especially through the portrayal of the protagonist’s internal struggles. This study contributes to the field of film and language studies by highlighting the significant role of figurative language in enriching narrative depth. The implication suggests that figurative language analysis can be a useful approach in educational contexts to foster deeper interpretation of film texts.
Improving English Speaking Abilities by Using Mafia Games Firmayanti, Putri Wahyu; Adi, A B Prabowo Kusumo; Lestari, Maria Yosephin Widarti
Journal of English Language and Education Vol 10, No 4 (2025)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jele.v10i4.961

Abstract

This study aimed to enhance students' speaking abilities using Mafia Games in a classroom setting. The research involved 9 students in DCT-1 class at BBC Banyumanik Semarang. Data was collected through observation sheets, measurement tests, and open-ended questionnaires. This research employs a Classroom Action Research (CAR) design and is conducted in two cycles during mid-term and final-term. Results showed an improvement in communication/content from 66 to 85, pronunciation from 68 to 84, range of vocabulary from 67 to 86, and grammar/accuracy from 65 to 86 between the first and second cycles which passed the BBC's Minimum Completeness Criteria of 70 points. The finding showed that the Mafia Games make learning activities more enjoyable and students are able to speak more confident through the game that marked by increased the BBCs’ speaking measurement points.
Exploring the Meanings of the Figurative Language in A Dog’s Way Home Movie Pradita, Dara; Adi, A B Prabowo Kusumo; Suwarti, Tarcisia Sri
Journal of English Culture, Language, Literature and Education Vol. 13 No. 2 (2025): E-CLUE: Journal of English Culture, Language, Literature, and Education
Publisher : English Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/eclue.v13i2.12198

Abstract

This research investigates how figurative language expresses deeper meanings and emotional dimensions in the film. While figurative language is widely used in cinematic works, studies that explore its types, implied meanings, and narrative contributions are still limited. Therefore, this study aims to analyze the types and meanings of figurative language found in A Dog’s Way Home, using M.H. Abrams’s classification of figurative language and Geoffrey Leech’s theory of meaning. A qualitative descriptive method was employed to analyze selected dialogues and scenes that contained figurative expressions. A total of 64 figurative expressions were identified, with personification (21.9%) and irony (20.3%) as the most frequent types, followed by simile, metaphor, hyperbole, metonymy, paradox, and synecdoche. Each expression was examined to reveal conceptual, connotative, affective, and social meanings. The findings show that figurative language in the film not only serves stylistic functions but also deepens the thematic and emotional aspects of the story. It conveys themes of loyalty, loneliness, resilience, and the strong bond between humans and animals, especially through the portrayal of the protagonist’s internal struggles. This study contributes to the field of film and language studies by highlighting the significant role of figurative language in enriching narrative depth. The implication suggests that figurative language analysis can be a useful approach in educational contexts to foster deeper interpretation of film texts