Sari, Fintia Monica
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Learning Interest: How Does The Experimentation of the Team Games Tournament Learning Models? Azizah, Alfina Amalia; Sari, Fintia Monica; Helvita , Helvita; Zahra, Hilda Aulia; Nirwani, Ines Putri; Azizah, Nurul
Action Research Journal Indonesia (ARJI) Vol. 7 No. 3 (2025): Action Research Journal Indonesia (ARJI)
Publisher : PT. Pusmedia Group Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61227/arji.v7i3.428

Abstract

The low interest in learning of students, especially in terms of involvement and interest in learning, is the background of this study. This study aims to determine the effect of the Teams Games Tournament (TGT) learning model on students' interest in learning in the subject of Islamic Religious Education (PAI) in class VIII of SMP Negeri 23 Bandar Lampung. This study uses a quasi-experimental quasi-quantitative technique. The sample consists of two classes, namely the experimental class with the TGT model and the control class with conventional learning. The basic random sampling method can be used with the spin-the-wheel program. With a significance value of the TGT class of 0.04 ± 0.05, the normality test shows from the results of the study that the experimental and control classes are normally distributed. The homogeneity test produces homogeneous data and the results are 0.341> 0.05. Data were obtained through a questionnaire and t-test analysis was carried out. The results showed that students in both classes had slightly different learning interests; Students who studied with the TGT approach showed higher enthusiasm in learning. Thus, the TGT model helps increase junior high school students' curiosity about PAI.
Effect of the Student Teams Achievement Division Learning Model Assisted by Quizizz on Students Learning Motivation in the Subject of History of Islamic Culture Sari, Fintia Monica; Yusnita, Erni; Ali, Syamsuri; Baharudin, Baharudin
Hikmah Vol. 22 No. 2 (2025): Juli-Desember 2025
Publisher : Sekolah Tinggi Agama Islam Sumatera Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53802/hikmah.v22i2.559

Abstract

This study aims to determine the effect of the Student Teams Achievement Divisions learning model assisted by Quizizz on the motivation of Islamic Religious Education students in SKI subjects at MTs Ismaria Alquraniyyah Bandar Lampung. This study uses a quantitative approach, quasi-experimental design. Class VII C was used as the experimental class and class VII B as the control class. The final test was in the form of a post-test using a non-test instrument (questionnaire). The tests used were instrument tests (validity and reliability), prerequisite tests (normality and homogeneity), and hypothesis tests (independent sample t-test). Based on the research results, a reliability value of 0.900 > 0.6 was obtained. Then, in testing the Independent Sample T-Test hypothesis, a sig. value of 0.871 > 0.005 was obtained, so Ha was rejected. This does not indicate any effect on student learning motivation between classes that use the Student Teams Achievement Divisions learning model assisted by Quizizz and classes that use conventional learning. The implication of this study is that it is important to find solutions through the use of more interesting and interactive media and models. This study proposes a different approach by combining the Quizizz-based Student Teams Achievement Divisions learning model. This study focuses on the aspect of learning motivation in Islamic Cultural History.