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Pengembangan Media Game Edukasi “Maze Chase” Berbantuan Google Site Dan Wordwall Pada Materi Struktur Atom Fase E SMA/MA Holidayani; Alizar; Kurniawati, Desy; Riga
Journal of Global Research Education Vol. 3 No. 1 (2025)
Publisher : Akademi Akuntansi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62194/52cngm10

Abstract

Penelitian ini bertujuan untuk menentukan validitas dan praktikalitas sarana pembelajaran game edukasi "maze chase" yang dikembangkan dengan dukungan google site dan wordwall pada topik struktur atom fase E SMA/MA dengan menggunakan model plomp. Studi ini dilakukan sampai tahap validitas dan praktikalitas. Penelitian ini dilakukan di FMIPA UNP dan SMA N 1 Luhak Nan Duo. Tiga dosen kimia FMIPA UNP dan dua pengajar di SMA N 1 Luhak Nan Duo menjadi subjek uji validitas. SMAN 1 Luhak Nan Duo melakukan uji praktikalitas dengan dua guru kimia dan dua belas siswa kelas X fase E. Kuesioner validitas dan praktikalitas digunakan. Uji praktikalitas dan validitas diuji dengan presentase skor capaian praktikalitas produk. Validitas diuji dengan formula Aikens'V. Hasil penilaian penelitian menunjukkan bahwa nilai Aikens'V untuk aspek isi senilai 0,95, aspek kebahasaan senilai 0,90, aspek penyajian senilai 0,93, dan aspek grafik senilai 0,95, yang semuanya menunjukkan kategori valid. 2. Guru dan siswa masing-masing memiliki nilai praktisitas 99% dan 92%, masing-masing. Hasil penelitian menunjukkan bahwa metode pembelajaran game edukasi "maze chase", yang digunakan pada topik struktur atom fase E SMA/MA dengan dukungan situs web Google dan wordwall, sudah valid dan sangat praktis dan dapat diterapkan. Oleh karena itu, penelitian ini dapat dilanjutkan ke fase penelitian berikutnya untuk menguji efektivitasnya
Development of Acid-Base E-Modules Based on Guided Discovery Learning Using React Native to Improve Problem Solving Skills of Phase F High School Students Sudirman, Rivo Juita; Yerimadesi; Andromeda; Riga; Yuhelman, Nofri
Jurnal Penelitian Pendidikan IPA Vol 11 No 7 (2025): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i7.12212

Abstract

The study aims to develop an acid-base e-module based on guided discovery learning using React Native to improve the problem-solving skills of senior high school students. The research method is Educational Design Research (EDR) using the Plomp model. The e-module using React Native is presented in the form of a mobile application that can be accessed on smartphones. The presentation of acid-base material in the e-module is adapted to the syntax of Guided Discovery Learning. The e-module was validated by 5 validators, including 3 subject matter experts and 2 media experts, using a questionnaire analysed with Aiken's V. Practicality was assessed by 9 students representing low, medium, and high ability categories using a questionnaire in the small group stage, analysed using achievement percentages. Effectiveness was determined by comparing pre-test and post-test scores of students using the N-gain formula. The validation results of the acid-base e-module using React Native were 0.90, categorized as valid, and the practicality of the e-module was 92%, categorized as highly practical. Effectiveness was obtained from N-gain data of 0.71, categorised as high (sufficiently effective). Hypothesis testing was conducted using the Wilcoxon test because the data was not normally distributed, with a sign of < 0.001, indicating that the acid-base e-module based on guided discovery learning using React Native can improve the problem-solving skills of senior high school students in phase F.
Pengembangan Modul Model Pembelajaran Discovery Learning pada Materi Kinetika Kimia untuk Meningkatkan Keterampilan Berpikir Kritis Siswa Fase F Kelas XI SMA Yusrianti, Ike; Alizar; Zainul, Rahadian; Riga
Jurnal Penelitian Pendidikan IPA Vol 11 No 7 (2025): July
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i7.12229

Abstract

This study aims to develop a chemistry learning module based on the discovery learning model on chemical kinetics material to improve critical thinking skills of grade XI Phase F high school students. This research is a type of development research (Research and Development) that uses the Plomp development model, which consists of three stages: preliminary research, development (prototyping phase), and assessment phase. The preliminary research stage includes needs analysis and theoretical studies as the basis for compiling the module. Furthermore, in the development stage, the module was validated by five experts to assess the feasibility of content, presentation, language, and contextual aspects. The results showed that the developed module had very high validity with an average Aiken's V value of 0.96. The practicality test showed an average value of 98.50%, which is classified as very practical. The effectiveness test produced a significance value of 0.019 (< 0.05), which indicates a significant increase in learning outcomes after using the module. It can be concluded that this discovery learning module on chemical kinetics is valid, practical, and effective in improving students' critical thinking skills. This module can be an alternative contextual teaching material that encourages active and independent learning at the high school level.