Wahab, Noorjima Abd
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Implementation of International Law of the Sea in Territorial Conflict Resolution: A Study in the Indo-Pacific Region Shiddiqy, Muhammad Arsy Ash; Yuza, Ahmad Fitra; Wahab, Noorjima Abd
Journal Public Policy Vol 11, No 3 (2025): July
Publisher : Universitas Teuku Umar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35308/jpp.v11i3.11779

Abstract

The Indo-Pacific region has become the epicenter of global attention due to its abundant natural resources and strategic trade routes vital to the world economy. However, this potential is accompanied by frequent territorial conflicts arising from overlapping maritime claims among regional and major powers. These disputes not only threaten regional stability but also pose broader risks to international peace and maritime security. This study aims to explore and analyze the extent to which international law of the sea, particularly the United Nations Convention on the Law of the Sea (UNCLOS), is implemented in resolving territorial disputes within the Indo-Pacific region. The primary objective is to assess the effectiveness of UNCLOS as a legal instrument in guiding state behaviour and facilitating peaceful dispute settlement in complex geopolitical environments. Using a qualitative approach through comprehensive literature studies, the research examines the dynamics of conflicts and evaluates the performance of existing legal frameworks and dispute resolution mechanisms, including arbitration and negotiations under UNCLOS provisions. The findings reveal that although UNCLOS provides a solid legal foundation for defining maritime rights and obligations, its practical application often faces significant obstacles, including political interests, economic competition, and national security concerns that limit states' willingness to comply or cooperate. Moreover, the lack of enforcement mechanisms and the selective adherence to legal rulings further weaken the credibility of international law in the region. Consequently, the study emphasizes the need for stronger multilateral diplomatic efforts and cooperative regional frameworks to ensure fair and peaceful conflict resolution, thereby preventing further escalation in the Indo-Pacific.
Development and Evaluation of Massive Open Online Courses to Support Sustainable Learning for Informatics Teachers in Indonesia Sulistiyarini, Dewi; Feladi, Vindo; Sabirin, Febrianto; Wahab, Noorjima Abd
Jurnal Pendidikan MIPA Vol 26, No 3 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i3.pp1813-1837

Abstract

Informatics teachers in West Kalimantan face challenges in continuously updating their knowledge and pedagogical skills due to the rapid development of information technology and the implementation of a new curriculum that makes informatics compulsory. However, there is a lack of structured learning facilities to support their professional development. This study aims to develop and evaluate the feasibility of a Massive Open Online Course (MOOC) as a platform for continuous professional development of informatics teachers. This study employed a Research and Development approach using the ADDIE model involving two design experts, two system experts, and thirty informatics teachers. The MOOC was developed using the Moodle platform and integrated features aligned with teacher needs, UI/UX design, and expert validation, including diverse learning materials, quizzes, and discussion forums. Validation was carried out by experts, while teacher responses and learning outcomes were evaluated using questionnaires and pre-test/post-test analysis. Expert validations indicated that the MOOC was of very high quality, and teacher responses showed strong enthusiasm and satisfaction. Furthermore, post-implementation evaluation revealed significant improvements in both teachers’ knowledge and motivation (p-value less than 0.05). The normalized gain score reached 47.91% for competence, indicating a moderate improvement, and 29.96% for motivation, indicating a low improvement. This demonstrates that the MOOC effectively supports both cognitive and affective growth. The developed MOOC has proven to be both feasible and effective as a professional learning platform for informatics teachers. Beyond improving knowledge and motivation, it offers scalability and accessibility, providing a sustainable solution for professional development in remote or under-resourced regions. Its implementation has the potential to bridge gaps in continuous education, particularly in Indonesia’s 3T (frontier, outermost, disadvantaged) areas, while also serving as a pilot model for other subject teachers.    Keywords: MOOC, lifelong learning, teacher competencies, informatics teachers.
Enhancing High School Students’ Basic Programming Skills and Self-Efficacy: A Drill-and-Practice Game-Based Approach Lestari, Isnania; Marlianto, Ferry; Sulistiyarini, Dewi; Sabirin, Febrianto; Wahab, Noorjima Abd
Jurnal Pendidikan Progresif Vol 16, No 1 (2026): Jurnal Pendidikan Progresif
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpp.v16i1.pp345-366

Abstract

Drill-and-practice educational games combine repetitive practice with gamification through rewards, achievements, challenges, feedback, and progress tracking to support gradual skill development. In this study, the drill-and-practice element focuses on repeated, structured practice of basic programming exercises with immediate corrective feedback and multiple attempts until mastery. This study examined the effect of a drill-and-practice educational game on basic programming skills and programming self-efficacy among senior high school students. This quasi-experimental study used a Non-Equivalent Control Group Design. The sample comprised 179 tenth-grade students from six intact classes, selected via cluster random sampling. Three classes constituted the control group, with 89 students, and three classes constituted the experimental group, with 90 students. Students completed a basic programming pretest and posttest, as well as a self-efficacy questionnaire. Data were analyzed using descriptive statistics and MANCOVA with pretest scores as covariates. Descriptively, students’ overall basic programming scores increased from a mean of 38.70 to 70.49 in the posttest, while self-efficacy increased from a mean of 59.82 to 74.05. The multivariate test showed a significant group effect (Pillai’s Trace = 0.528; F = 97.442; p < 0.001; Partial η² = 0.528). Between-subjects tests indicated significant improvements in basic programming skills (F = 115.102; p < 0.001; Partial η² = 0.397) and self-efficacy (F = 86.697; p < 0.001; Partial η² = 0.331), with the experimental group achieving higher posttest outcomes than the control group. A drill-and-practice educational game can enhance both cognitive outcomes in basic programming and affective outcomes in self-efficacy, and can be considered an interactive learning alternative for programming topics at the high school level. Future studies should add performance-based coding tasks and broader samples to validate and extend these results. Keywords: educational games, drill and practice, basic programming skills, self-efficacy.