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Arifin, Yesica Salshabila
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Culturally integrated interactive worksheets based on maritime Malay context to enhance mathematical literacy in grade VII differentiated learning Arifin, Yesica Salshabila; Febrian, Febrian; Astuti, Puji
Jurnal Gantang Vol 10 No 1 (2025): Jurnal Gantang
Publisher : Universitas Maritim Raja Ali Haji

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31629/jg.v10i1.7520

Abstract

The low level of students’ mathematical literacy, particularly in linking mathematical concepts to daily life, remains a challenge in education. This study develops an interactive Student Worksheet that incorporates Malay maritime culture to enhance seventh-grade students’ mathematical literacy through differentiated learning. Cultural elements such as the traditional game porok and the fish trap bubu are included, since both represent proportional concepts relevant in mathematics. Differentiation is based on diagnostic tests of students’ literacy levels and applied to process and content aspects, adjusted to their readiness. The research follows the ADDIE development model through analysis, design, development, implementation, and evaluation phases. Practicality testing involved one mathematics teacher and 30 students from Class VII.E at SMP Negeri 17 Bintan, while effectiveness testing used the same participants. Data were collected using interviews, validation and practicality questionnaires, and literacy tests adapted from the 2022 PISA framework, focusing on reasoning and problem-solving. The findings show the worksheets is highly valid (88.14%) and practical, with positive responses from the teacher (93%) and students (88.40%). An N-Gain score of 0.75 (high category) confirms effectiveness. These results indicate that the developed worksheets successfully improve students’ mathematical literacy through differentiated learning and the integration of Malay maritime culture.
Etnomatematika pada Permainan Tradisional Porok di Desa Penaga Husna, Nindita Asma Ul; Febrian, Febrian; Risky, Muhamad; Arifin, Yesica Salshabila; Hamudin, Irna Andriani; Sarah, Sarah; Anderi, Anderi; Hakim, Usnul; Wardina, Fildza
Jurnal Gantang Vol 8 No 2 (2023): Jurnal Gantang
Publisher : Universitas Maritim Raja Ali Haji

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31629/jg.v8i2.6653

Abstract

Ethnomathematics is a science that studies the existence of mathematical concepts in social culture. One of the cultures in Indonesia is traditional games, which are a reflection of local wisdom. Traditional games can be linked to mathematics learning through an ethnomathematics approach. One example is the game of porok. The Porok game is among the most popular traditional games in Penaga Village, Bintan Bay and the Riau Islands. This game can potentially be explored regarding its use in mathematics learning. Thus, this research aims to dig deeper into the mathematical concepts and activities of the porok game as a form of ethnomathematics. This research uses a qualitative approach with an ethnographic design. The data source for this research is the head of the Dang Merdu studio in Penaga Village, Bintan Regency. Data collection was carried out through observation, interviews and documentation. The data analysis technique is carried out through 4 stages of analysis: domain analysis, taxonomic analysis, componential analysis, and cultural theme analysis. The research found basic activities and mathematical concepts in this game. The mathematical activities obtained are counting, measuring, explaining, playing and planning. Apart from that, this game has mathematical concepts, namely, value comparison, addition, geometric figures and probability, arithmetic sequences and series, probability and rotation.