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Journal : indo-mathedu intellectuals journal

Efektivitas Media Interaktif Animasi Berbasis Kahoot Terhadap Minat Belajar Siswa pada Mata Pelajaran IPAS Kelas 3 SD Negeri 3 Purwawinangun Sari, Dita Komala; Salam, Dudung Abdu
Indo-MathEdu Intellectuals Journal Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i5.4121

Abstract

This research endeavors to examine the efficacy of employing Kahoot-integrated interactive animated tools to stimulate the learning enthusiasm of third-grade pupils at SD Negeri 3 Purwawinangun in the subjects of Science and Social Studies (IPAS). The method used in this study was quantitative with a non-equivalent control group design. The study encompasses 40 students, categorized into both experimental and control divisions. The instruments utilized for gathering data encompass surveys gauging learning interest, observational assessments, dialogues with participants, and documentary evidence. Analytical procedures applied to the data encompass normality assessments, homogeneity evaluations, an autonomous sample t-test analysis, and computations of N-Gain scores. The results indicate marked variations in learning interest levels between pupils exposed to Kahoot-supported interactive animated resources and those educated via standard methodologies. This medium has been validated to amplify student participation, encourage energetic involvement, and cultivate an agreeable educational atmosphere. Thus, the employment of Kahoot-integrated interactive animated tools is demonstrably effective in elevating students’ eagerness to learn IPAS within the context of primary education.
Analisis Program Literasi Terhadap Kemampuan Membaca Siswa di SDN 2 Bandorasawetan Agustin, Dhina Aulia; Salam, Dudung Abdu
Indo-MathEdu Intellectuals Journal Vol. 6 No. 6 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i6.4167

Abstract

This study aims to analyze the implementation of literacy programs and their impact on students' reading skills at SDN 2 Bandorasawetan. The study uses a qualitative approach with a case study design. The research subjects were third-grade students, teachers, and the principal. Data were collected through observation of literacy activities, interviews with teachers and students, and documentation in the form of activity records and school facilities. Data analysis was carried out through data reduction, data presentation, and conclusion drawing using triangulation techniques to ensure data validity. The results showed that the literacy program had a positive effect on improving students' reading skills. The success of the program was supported by the implementation of a 15-minute reading activity every Wednesday using various techniques, the availability of supporting facilities such as libraries and reading corners, and the active involvement of the entire school community. However, several obstacles were also found, namely the low reading interest of some students, gaps in basic reading skills, and limited support from outside the school environment, especially from parents. These findings emphasize the importance of collaboration between schools and families in optimizing the success of literacy programs.
Analisis Media Pembelajaran Berbasis Kecerdasan Buatan (AI) pada Mata Pelajaran Pendidikan Pancasila di Sekolah Dasar Rahmatika, Riska Ayu; Salam, Dudung Abdu
Indo-MathEdu Intellectuals Journal Vol. 7 No. 4 (2026): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v7i4.7184

Abstract

This study aims to analyze the use of Artificial Intelligence (AI)-based learning media in Pancasila Education subjects in elementary schools. The study used the Systematic Literature Review (SLR) method with a qualitative descriptive approach through the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) stages. Data were obtained by searching scientific articles in the Google Scholar, Garuda, SINTA, and Crossref databases. Articles were selected based on inclusion criteria, namely articles in Indonesian and English published in the 2020–2025 period, discussing the use of AI in learning, available in full text, and relevant to the research objectives. Exclusion criteria included articles that did not align with the focus of the study, were not fully available, were duplicate articles, or did not meet academic standards. Data were analyzed using thematic analysis techniques through the stages of identification, coding, grouping themes, comparison, and synthesis of previous research results. The results of the study indicate that AI-based learning media can increase learning interactivity, provide rapid feedback, assist teachers in preparing materials and assessments, and support students' critical thinking skills. However, its implementation still faces challenges such as limited teacher digital competency, infrastructure readiness, and ethical aspects of AI use. Therefore, AI needs to be utilized as a supporting medium to strengthen teachers' role in Pancasila Education learning