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Pengembangan Media R-Geo Berbasis Android Terhadap Pemahaman Konsep dan Minat Belajar Siswa pada Materi Rotasi Lola Aulia Rizqi; Farid Gunadi; Wiwit Damayanti Lestari
Venn: Journal of Sustainable Innovation on Education, Mathematics and Natural Sciences Vol. 4 No. 3 (2025): Matematika, IPA, dan Pembelajarannya
Publisher : Pusat Studi Bahasa dan Publikasi Ilmiah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53696/venn.v4i3.325

Abstract

The difficulties experienced by students in learning geometric rotation material generally stem from their limited conceptual understanding and the lack of engaging, interactive learning media. These challenges lead to low conceptual comprehension and suboptimal learning outcomes. Therefore, an innovative solution is required through the development of technology-based learning applications capable of presenting material sequentially, visually, and interactively. This study aims to develop, determine the feasibility, practicality, and effectiveness of Android-based R-Geo learning media to enhance students’ conceptual understanding and interest in geometric rotation topics at the high school level. The research employed the Research and Development (R&D) method with the 4D model (Define, Design, Develop, Disseminate). The feasibility of the R-Geo media was analyzed using the chi-squared technique, while practicality was assessed through student questionnaires and teacher observation sheets. The effectiveness test involved normality analysis using the Shapiro-Wilk test, followed by a one-shot t-test to examine significant differences after implementation. The results showed that R-Geo media met the criteria of being feasible, practical, and effective in supporting geometry learning. The media provides an interactive and appealing learning experience, enabling teachers to explain rotation concepts more dynamically and visually. Consequently, R-Geo can strengthen students’ comprehension of abstract rotation concepts and foster higher learning engagement. It is recommended that teachers integrate Android-based R-Geo media with various learning strategies to optimize learning outcomes and enhance student motivation in studying geometry.
The Role of Animated Videos in the Effectiveness of E-Learning at the High School Level Lola Aulia Rizqi; Putri Slamet; Fivin Elyani; Yusrina Nafilah; Didik Himmawan
Journal Of Psychology, Counseling And Education Vol. 3 No. 3 (2025)
Publisher : Perkumpulan Dosen Fakultas Agama Islam Indramayu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58355/psy.v3i3.28

Abstract

The quality of Indonesian education is currently still relatively low, one factor being that students experience various learning difficulties. Learning difficulties refer to situations in which students encounter specific obstacles in participating in the learning process and achieving optimal learning outcomes. This study employed a qualitative library research method. The digital era is a period of technological advancement, where information can be accessed quickly and easily through digital devices. Learning media are elements utilized by teachers to communicate knowledge to their students with the aim of capturing their attention and increasing their interest in specific subject matter. Animated videos are highly effective in conveying material. In the era of e-learning at the high school level, animated videos play a crucial role in increasing learning effectiveness. By presenting material in animated form, students and teachers can experience various benefits. Animated videos create engaging learning and increase student enthusiasm for learning. The use of animated videos as a learning medium in high schools has positive impacts. These advantages include increased effectiveness in information delivery, the ability to review topics, and the visualization of difficult concepts.