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Development of Smart Apps Creator Interactive Multimedia Using a Problem-Based Learning Model in Indonesian Language Learning in Elementary Schools Rahmi, Intan Aulia; Ahmad, Syafri; Sukma, Elfia; Zen , Zelhendri
Journal of Educational Sciences Vol. 9 No. 6 (2025): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.9.6.p.5116-5125

Abstract

21st-century education requires students to possess critical, collaborative, and creative thinking skills, as well as the ability to optimally utilize information technology. However, classroom practice still shows limited use of technology, and the learning media employed have not actively engaged students. This study aims to develop interactive multimedia using Smart Apps Creator with a Problem-Based Learning (PBL) model that is valid and practical for teaching Indonesian in elementary schools. This study uses the research and development method (Research and Development) using the ADDIE model. Data were collected through observation, interviews, validation sheets, questionnaires, and tests, then analyzed to determine validity and practicality. The results show that content validity reached 95.31%, language validity 98.43%, and media validity 85.52%, all categorized as highly valid. Practicality scores were 97.08% from students and 94.44% from teachers, both categorized as highly practical. Therefore, the Smart Apps Creator interactive multimedia with a Problem-Based Learning model is considered highly valid and practical, making it feasible for use in Indonesian language learning in elementary schools. 
The Agency of Students in the PGSD Study Program in the AI Era: A Philosophical Framework for the Acceptance of Technology and Micro Credentials in Arts and Culture Oktira, Yona Syaida; Zen , Zelhendri; Jasrial, Jasrial; Fauzan, Ahmad
The Future of Education Journal Vol 4 No 9 (2025): #1
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61445/tofedu.v4i9.1220

Abstract

The development of artificial intelligence (AI) and the micro-credential ecosystem has fundamentally transformed the landscape of higher education. Students in the Primary School Teacher Education (PGSD) program at Nahdlatul Ulama University of West Sumatra are no longer positioned merely as prospective teachers who implement the curriculum, but as subjects with agency who must possess the capacity to act autonomously, reflectively, and responsibly in interpreting, selecting, and using technology, including AI and micro-credentials in the field of arts and culture. This study aims to construct a philosophy of education framework to understand and strengthen the agency of PGSD students in embracing technology and arts and culture micro-credentials in the current AI-driven digital era. This study employs a qualitative approach using a narrative literature review and philosophical analysis integrated with: (1) the concept of agency in Bandura’s social cognitive theory; (2) Biesta’s three domains of educational purposes (qualification, socialization, and subjectification); (3) technology acceptance models; (4) Indonesian micro-credential policy and practices; and (5) the position of arts and culture courses within the PGSD curriculum. The findings indicate that the acceptance of AI and micro-credentials cannot be reduced to purely technical issues such as ease of use and perceived usefulness, but must be situated within an ethical philosophical framework concerning the kind of elementary school teachers students aspire to become. This paper proposes a conceptual model of “PGSD Student Agency in the AI Era” that connects self-efficacy beliefs, educational values, perceptions of AI, and motivation to participate in arts and culture micro credentials. Practical implications include the design of a PGSD curriculum that positions arts and culture as a practical space for exercising agency, the critical integration of AI-based micro-credentials, and pedagogical strategies that foster ethical and reasonable digital literacy in the use of digital technologies.