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Impelentasi Kegiatan Bumi Gelisah dalam Menumbuhkan Minat Baca Siswa SDN Kondangjaya III Amelia, Meilani; Putri, Noer Aisya Imelia; Puteriana, Adinda Rukman; Alpian, Yayan
El-Mujtama: Jurnal Pengabdian Masyarakat  Vol. 4 No. 3 (2024): El-Mujtama: Jurnal Pengabdian Masyarakat
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmujtama.v4i3.1580

Abstract

The aim of this research is to find out whether the Restless Earth program (Wednesday Thursday School Literacy Movement) can cultivate students' interest in reading at SDN Kondangjaya III. The research method used is descriptive qualitative. Data collection techniques include observation, interviews, and documentation. Data analysis techniques are carried out in three action steps: data reduction, data presentation, and conclusion. The results show that the Restless Earth program can cultivate students' interest in reading with positive support from the school and the role of teachers who are able to motivate students. The Restless Earth activity is carried out every Wednesday and Thursday for 15 minutes before learning begins. The books used are non-curricular books. Facilities provided by the school include the school library, reading corner, posters, and pictures related to reading activities.
Pengaruh Penggunaan Game Edukasi Wordwall Tipe Open the Box Terhadap Hasil Belajar Kognitif IPAS Siswa di Sekolah Dasar DS-, Yulistina Nur; Latifatusadiah, Tia; Widiastuti, Hesti; Prawiyogi, Anggy Giri; Amelia, Meilani
Jurnal Penelitian Pendidikan IPA Vol 10 No 10 (2024): October
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i10.8711

Abstract

The purpose of this study was to determine whether there is an effect of using the open the box type wordwall educational game on the cognitive learning outcomes of IPAS students at SDN Palumbonsari 1, East Karawang District. This study used a quantitative method of pre-experiment type with a one group pretest posttest design. The population in this study were all fourth grade students of SDN Palumbonsari 1, totaling 135 people. The sampling technique used purposive sampling technique, so the sample in this study was class IV A with a total of 46 people. Data collection techniques using multiple choice tests as many as 30 items before and after treatment. Then carried out feasibility testing with validity test obtained 20 valid items, reliability test obtained r11 0.73, differentiator test and difficulty level.  Data analysis techniques using descriptive statistical analysis and inferential statistics. Then the statistical hypothesis test was carried out with the paired sample t-test test obtained a Sig (2-tailed) value of 0.001 < 0.05, meaning that H0 was rejected and H1 was accepted. So it can be concluded that there is an effect of using the open the box type wordwall educational game on the cognitive learning outcomes of IPAS students at SDN Palumbonsari 1.