Claim Missing Document
Check
Articles

Found 3 Documents
Search

Perancangan Desain Interior Ruang Siaran Jelang Pemilu 2024 Putra, Toni Wijanarko Adi; Santi Widiastuti; Widya Ariyani; Sulartopo; Budi Hartono; Khoirur Rozikin; Ayyub Hamdanu Budi Nurmana; Iman Saufik Suasana
Community : Jurnal Pengabdian Pada Masyarakat Vol. 4 No. 2 (2024): Juli : Jurnal Pengabdian Pada Masyarakat
Publisher : LPPM Sekolah Tinggi Ilmu Ekonomi - Studi Ekonomi Modern

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/community.v4i2.502

Abstract

In carrying out television broadcast production, the activity organizer has a very important role. Good cooperation between personnel in this system is very necessary to achieve the desired broadcast production. The implementation of television broadcast production has a production working group. The production work group is a work unit that will handle production work together until the production is declared ready for broadcast. The work groups in television broadcasting include: Production/Broadcast Work Unit, Public Facilities Work Unit, Technical Operator Work Unit, Technician Work Unit.
PERANCANGAN IDENTITAS DAN MEDIA PROMOSI YAYASAN DHARMA BHAKTI MUSLIM INDONESIA Ayyub Hamdanu Budi Nurmana; Mut Hanan Naufal
Journal of Student Research Vol. 2 No. 3 (2024): Mei: Journal of Student Research
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jsr.v2i3.2933

Abstract

The Dharma Bhakti Muslim Indonesia Foundation is a foundation that runs in social and religious fields. When researched, YDBMI did not yet have an identity and promotional media to support the promotion of the Foundation. Therefore, Researcher wants to introduce YDBMI to the community. Researchers do promotional media design approach to introduce YDBMI to society, because promotional media is considered mass media the effects can be felt immediately. Promotional media used by researchers include: foundation identity. The selection of promotional media refers to STP analysis. Researchers hope that alternative solutions designed by researchers can make YDBMI more advanced and developed.
Virtual Character Design as a Replacement for Female YouTuber Figures Adeline Linggar Mariela; Ayyub Hamdanu Budi Nurmana; Santi Widiastuti; Irdha Yunianto
Riwayat: Educational Journal of History and Humanities Vol 8, No 4 (2025): October
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jr.v8i4.49021

Abstract

The development of the digital entertainment industry has given rise to the phenomenon of Virtual YouTubers as a new form of digital character representation that is increasingly in demand by global audiences. This research aims to design the virtual character design of female YouTubers as a replacement for female YouTubers who are able to attract the attention of the audience while strengthening the promotion strategy. The method used is Research and Development (RD) with the stages of needs analysis, design design, as well as limited and field trials. Data was obtained through observation, questionnaires, and validation by experts and peers, then analyzed descriptively based on character design theory, parasocial interaction, and fan economy. The results show that the consistency of visual identity is still a major challenge, while the technical limitations of rigging hinder the expressiveness of animation. On the other hand, merchandising strategies are considered effective in strengthening audience loyalty, and multi-stakeholder validation improves aesthetic quality and design legality. The field test also showed audience satisfaction with animation and merchandise as promotional media. In conclusion, the developed Virtual YouTuber character design has the potential not only as an entertainment medium, but also as a strategic instrument in digital promotion and fandom-based monetization. This research makes a theoretical contribution to the study of brand personality and fan economy, as well as a practical contribution in the form of an RD-based development model that can be adopted by small agencies in the digital creative industry.