Claim Missing Document
Check
Articles

Found 2 Documents
Search

Penerapan Model Pembelajaran Project-Based Learning dalam Mata Pelajaran Pendidikan Pancasila Untuk Meningkatkan Hasil Belajar dan Pengamalan Makna Nilai-Nilai Pancasila Fadilasari, Erina; Pramudita, Okta; Aeni, Kurotul; Azizah, Wulan Aulia
Innovative: Journal Of Social Science Research Vol. 4 No. 1 (2024): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v4i1.8674

Abstract

Penelitian ini bertujuan untuk menganalisis penerapan model pembelajaran Project-Based Learning (PJBL) dengan pendekatan TPACK dalam mata pelajaran Pendidikan Pancasila. Penelitian ini didasarkan sebagai upaya untuk meningkatkan pemahaman dan hasil belajar pengamalan makna dan nilai-nilai Pancasila, melihat masih rendahnya hasil belajar siswa pada materi tersebut. Metode penelitian yang digunakan adalah deskriptif kualitatif. Teknik pengumpulan data pada penelitian ini yaitu melalui observasi, wawancara, tes dan dokumentasi. Hasil penelitian menunjukkan bahwa pelaksanaan model pembelajaran Project Based Learning pada siswa kelas VI di SDN Blingijati Kabupaten Pati yang terdiri dari 9 siswa mampu meningkatkan hasil belajar dan pengamalan makna serta nilai-nilai Pancasila pada peserta didik. Secara keseluruhan, peserta didik yang terlibat dalam kegiatan tersebut mengalami perubahan positif dalam pemahaman mereka tentang Pancasila dibuktikan dengan peningkatan rata-rata dari hasil pretest hingga post test sebesar 24%. Penelitian ini berfokus pada pentingnya menggabungkan pendidikan dengan Pancasila sebagai fondasi pembentukan karakter, serta kerjasama dalam proses pembelajaran di kelas guna meningkatkan hasil belajar peserta didik.
Development of Assemblr Edu Learning Media based on Augmented Reality to Improve Elementary School Students’ Mathematics Problem Solving Ability Fadilasari, Erina; Nugraheni, Nursiwi
Jurnal Kependidikan : Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran, dan Pembelajaran Vol. 11 No. 1 (2025): March
Publisher : LPPM Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jk.v11i1.14831

Abstract

This study aims to develop educational media using Augmented Reality (AR) through the Assemblr Edu platform to enhance students' mathematical problem-solving skills related to flat geometric at Gugus Tengku Umar Elementary School, Central Java Province. The research method used Research and Development (R&D), following the Borg & Gall model, has been applied and streamlined into seven strategic stages. With a purposive sampling technique, the research subjects included experts, teachers, and students. Data were gathered through interviews, observations, surveys, and assessments. The techniques used for data analysis included the qualitative descriptive study of observation and interview results and the quantitative descriptive study to assess product feasibility scores. The findings indicated that the developed learning media demonstrated a high feasibility level, receiving an average score of 91% from material experts, 90% from media experts, and 82% from language experts. In addition, there was an increase in students' math problem-solving ability with an N-Gain of 0.72, which showed the effectiveness of the media in learning. This research confirmed that the utilization of the Assemblr Edu platform in education can enhance engagement and make the learning experience more interactive and enjoyable