Muhammad Basori
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PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS ANDROID PADA MATA PELAJARAN ILMU PENGETAHUAN SOSIAL UNTUK MENINGKATKAN KEMAMPUAN MENDESKRIPSIKAN KERAGAMAN BUDAYA KELAS IV DI SEKOLAH DASAR NEGERI KAYUNAN Ayu Fari Hatul Jannah; Alfi Laila; Muhammad Basori
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.17675

Abstract

This research is driven by the low ability of students to describe cultural diversity, caused by the inappropriate use of teaching media. The aim of this study is to enhance the validity of the development of interactive android-based learning media in Social Studies for fourth-grade elementary school students, to determine the practicality of this media on the topic of Cultural Diversity, and to measure its effectiveness. The research model used is Research and Development (R&D) with the ADDIE development model design. The study was conducted at Kayunan State Elementary School with 46 fourth-grade students as subjects. Data collection techniques include documentation, observation, and questionnaires. Data collection instruments include interviews, validation sheets, and student response questionnaires. The research results show that the interactive android-based learning media is very valid with a validity score of 95% from media and material experts, very effective with a percentage of 91%, and very practical with a score of 92.35%. The researcher concludes that this media can improve students' descriptive abilities and help make learning more student-centered. It is recommended that Kayunan State Elementary School continue to develop this interactive learning media.
PENGEMBANGAN LKPD BERBASIS CLASSPOINT PADA MATA PELAJARAN IPAS MATERI KERAGAMAN BUDAYA KELAS 4 SEKOLAH DASAR Citra Oktavia; Wahid Ibnu Zaman; Muhammad Basori
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.26534

Abstract

This research is based on the results of observations, that the lack of teacher motivation in utilizing technology to develop LKPD independently, resulting in a boring learning process and lack of student interest in learning. So the researcher developed LKPD based on classpoint material on cultural diversity. The objectives of this development research are: To determine the validity of LKPD based on classpoint material on cultural diversity in class IV SDN Gayam 1, To determine the practicality of LKPD based on classpoint material on cultural diversity in class IV SDN Gayam 1, To determine the effectiveness of LKPD based on classpoint material on cultural diversity in IV SDN Gayam 1. This study uses a type of research and development (research and development) using the ADDIE model (Analyze, Design, Development, Implementation, Evaluation) developed by Sugiyono. The results of this study (1) The results of media expert validation 84%, material expert validation 90% and learning device validation 96% with an average validity score of 90%. (2) The results of the teacher's response were 93%, the limited test student response was 100%, the broad test student response was 96% with an average practicality of 96%. (2) The results of the effectiveness of the limited trial with an average value of 92 with a percentage result of 100%, and the broad trial obtained an average value of 87 with a percentage of 92% can be stated as very effective for use in learning activities. Thus, the LKPD based on classpoint material on cultural diversity that was developed can attract students' interest in learning and improve students' learning outcomes.