Kaenah, Kaenah
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Implementation of Loose Part Media to Increase Creativity in Early Childhood Kaenah, Kaenah; Yulia Utami, Sri; Muawwanah, Uyu; Moha, Luqman
Indonesian Journal of Early Childhood Educational Research (IJECER) Vol 1 No 2 (2022)
Publisher : Universitas Islam negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/ijecer.v1i2.8157

Abstract

In the learning process, children's liking and knowledge are the main factors in learning that can improve development in children, dislike and ignorance are also inhibiting factors in the learning process and aspects of development in children. Through games with loose part media that have been arranged according to their age group to develop early childhood creativity. However, there are some preschools and level schools that still use LKA or magazine books, so children don't like it and seem monotonous. The author uses a qualitative type of research type of descriptive-qualitative research, with the subject of the study being early childhood. The results of loose part media game research can increase children's liking and curiosity in learning, so as to increase the idea of imagination, creativity, ease of children to understand, and freedom. So that learning that was previously monotonous and boring becomes more fun for children. 
Pengembangan Papan Gambar Emosi Sebagai Media Pengenalan Dan Pengelolaan Diri Anak Usia 5-6 Tahun Fauzia, Wulan; Kaenah, Kaenah; Nurkholifah, Siti
AKADEMIK: Jurnal Mahasiswa Humanis Vol. 6 No. 2 (2026): AKADEMIK: Jurnal Mahasiswa Humanis
Publisher : Perhimpunan Sarjana Ekonomi dan Bisnis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37481/jmh.v6i2.1973

Abstract

Self-regulation is a fundamental ability that needs to be developed in early childhood, particularly for children aged 5-6 years, as it is closely related to emotional awareness and readiness for formal learning environments. However, emotional regulation in early childhood is often not optimal because emotions are abstract concepts, while children at this age are still in the preoperational cognitive stage and require concrete and visual learning support. This study aimed to develop an Emotion Picture Board as a learning medium to help children recognize and manage their emotions appropriately. The research employed a Research and Development approach using the ADDIE model, which consists of analysis, design, development, implementation, and evaluation stages. The product was developed based on children’s developmental needs and validated by experts in early childhood education, followed by classroom implementation with children aged 5-6 years. Data were collected through validation questionnaires, observation, and teacher interviews. The results showed that the Emotion Picture Board obtained a high level of validity and practicality, indicating that it is feasible for classroom use. Implementation results also demonstrated that the media effectively supported children in identifying emotions and practicing appropriate emotional responses. Therefore, the Emotion Picture Board can be considered an effective and child-friendly learning medium to support the development of emotional awareness and self-regulation in early childhood education.