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Gamification In Science and Technology Education: A Narrative Review of Implementation Trends and Educator Perspectives Gunawan Gunawan; Lovy Herayanti; Imran Imran; Fathoroni Fathoroni; Rahmatullah Rahmatullah; Muhammad Hilmy As Shiddiq; Fahmi Yahya
Indonesian Journal of Applied Science and Technology Vol. 6 No. 2 (2025): Edisi Juli-Desember 2025
Publisher : Indonesian

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Abstract

Gamification has emerged as a transformative pedagogical approach in science and technology education. This narrative review explores current implementation trends and educator perspectives by analyzing 28 selected articles published between 2016 and 2024. The study identifies key technological trends, including the integration of Virtual Reality (VR), game-based physics simulations, and Education 4.0 tools. The findings indicate that gamification significantly enhances student motivation, academic achievement, and engagement in complex scientific subjects. Furthermore, the review highlights educator perspectives, revealing that while teachers generally perceive gamification as a potent methodology, its adoption is often hindered by barriers such as limited digital self-efficacy, technical constraints, and the need for specialized training. The synthesis suggests that a successful gamified ecosystem requires a balance between immersive technology and robust pedagogical support. This review provides valuable insights for educators and policymakers seeking to integrate gamified strategies into STEM curricula to foster 21st-century skills.
Virtual Laboratories in Science Learning: Challenges and Opportunities Gunawan Gunawan; Lovy Herayanti; Imran Imran; Rahmatullah Rahmatullah; Fathoroni Fathoroni
Indonesian Journal of STEM Education Vol. 5 No. 1 (2023): Edisi Januari-Juni 2023
Publisher : Indonesian Publication Center

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Abstract

This review article examines the use of virtual laboratories in science education, highlighting the associated challenges and opportunities. Through a literature analysis, this article explores the potential of virtual laboratories to enhance understanding of scientific concepts, develop practical skills, and provide accessibility to learning. Conversely, this article also discusses implementation challenges, such as issues of validity, effective interface design, and the need for technological support. In conclusion, this article provides insights into how virtual laboratories can be optimized to deliver meaningful and effective science learning experiences.
Learning Loss dan Ketimpangan Akses STEM Pasca Pandemi COVID-19: Tinjauan Literatur Sistematis Fathorroni Fathoroni; Imran Imran; Rahmatullah Rahmatullah
Indonesian Journal of STEM Education Vol. 4 No. 1 (2022): Edisi Januari-Juni 2022
Publisher : Indonesian Publication Center

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Abstract

The COVID-19 pandemic has caused significant disruption to the global education system, particularly in STEM education, which requires direct interaction and experimental practice. This study aims to examine the phenomena of learning loss and the digital divide in post-pandemic STEM education and to identify recovery strategies. The method employed is a systematic literature review (SLR) using the PRISMA approach, focusing on peer-reviewed articles from 2020–2022 retrieved from Scopus, Web of Science, and Google Scholar. The findings indicate that learning loss has occurred significantly, particularly in mathematics, and has been exacerbated by technological access disparities, leading to a widening gap in learning outcomes. The interaction of these two factors gives rise to learning inequality, which has the potential for long-term impacts on the quality of human resources in the STEM field. Therefore, comprehensive recovery strategies are needed through strengthening technology access, adapting competency-based curricula, utilizing educational technology, and implementing targeted interventions for vulnerable groups.