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Be buddy not a bully: Peningkatan pengetahuan non violence siswa SDN Meles dalam pencapaian SDG 4 Ranu Iskandar; Khoirul Huda; Putri Khoirin Nashiroh; Wahyu Ady Priyo Kuncahyo; Syaeful Adji Prasetyo; Muhammad Dwi Yulianto; Restu Kurnia Ramadhani; Agustin Nurhayatun
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 9, No 4 (2025): Juli
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v9i4.31608

Abstract

Abstrak Tingkat violence (kekerasan) di lingkungan pendidikan di Indonesia semakin memprihatinkan. Salah satu sekolah yang pro non violence (anti kekerasan) adalah SDN Meles. Tujuan pengabdian ini yaitu untuk meningkatkan pengetahuan non violence siswa SDN Meles. Metode pengabdian ini yaitu persiapan (identifikasi isu, analisis isu mitra, solusi yang akan ditawarkan, komunikasi dengan mitra sebelum pelaksanaan, serta persiapan alat dan bahan), pelaksanaan (metode ceramah, tanya jawab demonstrasi, dan praktik mandiri), dan evaluasi pengabdian (pretest dan posttest). Kegiatan pengabdian dilaksanakan pada tanggal 14 Mei 2025 di kelas IV SDN Meles dengan jumlah siswa 18 orang. Hasil penilaian peningktan menunjukkan bahwa pengetahuan siswa meningkat dengan adanya pelatihan dengan urutan pengetahuan anti perundungan, kekerasan seksual, diskriminasi, kekerasan fisik, kekerasan psikis. Kata kunci: non violence; pengetahuan; SDG 4; SDN Meles; siswa Abstract The level of violence in educational environments in Indonesia is increasingly concerning. One of the schools that is pro-non-violence is SDN Meles. This community service aims to improve the knowledge of SDN Meles students about non-violence. The methods of this community service are preparation (identification of issues, analysis of partner issues, solutions to be offered, communication with partners before implementation, and preparation of tools and materials), implementation (lecture method, Q&A demonstration, and independent practice), and community service evaluation (pretest and posttest). The community service activity was carried out on May 14, 2025, in grade 4th of SDN Meles with 18 students. The results of the improvement assessment showed that students' knowledge increased with the training in the order of anti-bullying knowledge, sexual violence, discrimination, physical violence, and psychological violence. Keywords: non-violence; knowledge; SDG 4; SDN Meles ; students
Closing the gap: peningkatan pengetahuan dan keterampilan desain green gamification based m-learning bagi guru SMK TKM Pertambangan Kebumen Ranu Iskandar; Putri Khoirin Nashiroh; Aulia Prima Kharismaputra; Syaeful Adji Prasetyo; Lulu' Maesaroh; Muhammad Fathur Rozaq; Galih Pradipto Wisnujati; Royyan Arrafi; Muhammad Zacky Zidan Ardiansyah
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 10, No 5 (2026): October (In Progress)
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v10i5.42722

Abstract

Abstrak Kegiatan pengabdian kepada masyarakat ini dilatarbelakangi oleh adanya kesenjangan pengetahuan dan keterampilan guru SMK TKM Pertambangan Kebumen dalam mengembangkan media pembelajaran digital berbasis mobile learning. Survei awal menunjukkan bahwa guru telah menggunakan PowerPoint, video, modul, dan jobsheet, tetapi belum mengembangkan mobile learning. Kegiatan bertujuan meningkatkan pengetahuan dan keterampilan 24 guru dalam mendesain green gamification-based m-learning. Pelaksanaan dilakukan pada 7 Agustus 2026 melalui tahapan persiapan, pelatihan, demonstrasi, praktik mandiri, pendampingan, serta evaluasi menggunakan pretest, posttest, dan lembar penilaian keterampilan. Hasil menunjukkan rata-rata skor pengetahuan meningkat dari 7,22 pada pretest menjadi 9,10 pada posttest atau meningkat sebesar 26,12%. Peningkatan tertinggi terjadi pada aspek iSpring Suite sebesar 48,13%, diikuti green gamification sebesar 30,09% dan mobile learning sebesar 29,66%. Evaluasi keterampilan menunjukkan seluruh 24 peserta (100%) mencapai kategori terampil dalam menyusun tujuan pembelajaran, mengumpulkan materi, menyusun soal latihan, dan mengonversi PowerPoint menggunakan iSpring Suite. Dengan demikian, program mampu meningkatkan pengetahuan dan keterampilan guru serta memperkecil kesenjangan kompetensi dalam pengembangan media pembelajaran digital yang interaktif dan berorientasi pada kepedulian lingkungan. Kata kunci: green gamification; mobile learning; guru smk; media pembelajaran; pelatihan Abstract This community service program was initiated in response to a gap in the knowledge and skills of teachers at SMK TKM Pertambangan Kebumen in developing digital learning media based on mobile learning. An initial survey indicated that teachers had used PowerPoint, videos, modules, and worksheets, but had not yet developed mobile learning. The program aimed to improve the knowledge and skills of 24 teachers in designing green gamification-based m-learning. The activity was conducted on August 7, 2026, through preparation, training, demonstration, independent practice, mentoring, and evaluation using pretests, posttests, and skills assessment sheets. The results showed that the mean knowledge score increased from 7.22 in the pretest to 9.10 in the posttest, representing a 26.12% increase. The highest improvement was found in PowerPoint conversion using iSpring Suite (48.13%), followed by green gamification (30.09%) and mobile learning (29.66%). Skills assessment showed that all 24 participants (100%) were categorized as skilled in formulating learning objectives, collecting learning materials, developing practice questions, and converting PowerPoint using iSpring Suite. These findings indicate that the program improved teachers’ knowledge and practical skills and reduced the competency gap in developing interactive and environmentally oriented digital learning media. Keywords: green gamification; mobile learning; vocational teachers; learning media; training