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The Influence of CapCut-Based Interactive Video Media on Islamic Religious Education Learning Outcomes in Elementary Schools Windhari B, Putri; Nurhayati, Nurhayati; Akbar, Muhammad
JISIP: Jurnal Ilmu Sosial dan Pendidikan Vol 10, No 2 (2026): JISIP (Jurnal Ilmu Sosial dan Pendidikan) (Maret)
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jisip.v10i2.10385

Abstract

This study aims to determine the effect of using interactive learning media based on the CapCut application on the learning outcomes of Islamic Religious Education (PAI) of sixth-grade students at SD Negeri 1 Laloeha. This study uses a quantitative approach with an experimental method and a one-group pretest–posttest design. The research subjects were 30 students, all of whom were sampled through a saturated sampling technique. Data collection was carried out through learning outcome tests (pretest and posttest), student response questionnaires, observations, and interviews. Data were analyzed using descriptive statistics, Paired Sample t-Test, and N-Gain test. The results showed that the average value of student learning outcomes increased from 68.40 in the pretest to 89.20 in the posttest. The t-test results showed a significance value of 0.000 (p <0.05), which means there was a significant difference between learning outcomes before and after the use of CapCut-based learning media. The N-Gain test showed that 66.7% of students were in the great improvement category, 30% in the medium category, and 3.3% in the low category. Furthermore, the questionnaire results showed that students responded very positively to the use of CapCut, particularly in increasing motivation, understanding the material, and creating a pleasant learning environment.