Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Vol 3 No 9 (2019): September 2019

Evaluasi User experience Pada Aplikasi Mobile Asphalt 9: Legends Menggunakan Cognitive Walkthrough dan Heuristic Evaluation

Ahmad Fahrurrozi (Fakultas Ilmu Komputer, Universitas Brawijaya)
Satrio Hadi Wijoyo (Fakultas Ilmu Komputer, Universitas Brawijaya)
Lutfi Fanani (Fakultas Ilmu Komputer, Universitas Brawijaya)



Article Info

Publish Date
05 Nov 2019

Abstract

Asphalt 9: Legends is a racing game that shows sophisticated cars in row that play with more clear graphic. Asphalt 9: Legends has 10 millions users, but this game was found a problem from the respondent like function from the fitur such as Settings and Restart that are difficult to find for the user. Based on observation from a writer, this game has many kinds of problem such as Hidden, is a clearance symbol that shows for fitur function and feedback, which is not serving mode touchdrive function in the game so there is no feedback between the system and users. The purpose of this observation are for evaluating users interface from Asphalt 9: Legends using cognitive walkthrough and Heuristic Evaluation method. Cognitive Walkthrough method involves 4 respondents who are new users of this game, for heuristic evaluating method involves 9 evaluator experts. The result of the Cognitive Walkthrough shows the Asphalt 9: legends has enough problems in Users and Hidden. Evaluating using heuristic method shows this game has 26 usability problems which is heuristic MA01 (visibility of System Status) prinsiple has the highest problem 30.7%, meanwhile the highest average level of severity is in the Heuristic Ma03 (User Control and Freedom) principle is 2.63 in percentage.

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Journal Info

Abbrev

j-ptiik

Publisher

Subject

Computer Science & IT Control & Systems Engineering Education Electrical & Electronics Engineering Engineering

Description

Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian ...