Jurnal Nasional Teknik Elektro dan Teknologi Informasi
Vol 6 No 2: Mei 2017

GEMPA: Game Edukasi sebagai Media Sosialisasi Mitigasi Bencana Gempa Bumi bagi Anak Autis

Rahadian Kurniawan (Universitas Islam Indonesia)
Affan Mahtarami (Universitas Islam Indonesia)
Restu Rakhmawati (Universitas Islam Indonesia)



Article Info

Publish Date
08 Jun 2017

Abstract

This game was intended to provide information for children with autism on rescue procedures clearly in the form of images, simulations, and demonstrations, regarding the earthquake disaster mitigation in simple language. The game design techniques of earthquake disaster mitigation education was developed using the MDA framework. This game covers information on disaster signs, mitigation procedures, and preparing their own survival bags. The evaluation on the proposed games was conducted by examining the functionality of the game on a variety of Android devices, disaster mitigation material testing, appropriateness testing needs of children with autism, and the evaluation test understanding earthquake disaster mitigation. From the results of the evaluation of the game in two weeks, children with autism showed an increased understanding of the earthquake disaster mitigation.

Copyrights © 2017






Journal Info

Abbrev

JNTETI

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Energy Engineering

Description

Topics cover the fields of (but not limited to): 1. Information Technology: Software Engineering, Knowledge and Data Mining, Multimedia Technologies, Mobile Computing, Parallel/Distributed Computing, Artificial Intelligence, Computer Graphics, Virtual Reality 2. Power Systems: Power Generation, ...