Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Vol 6 No 7 (2022): Juli 2022

Eksplorasi Faktor yang Mempengaruhi Minat Pembelian Gacha pada Game Online

Devin Prayogo (Fakultas Ilmu Komputer, Universitas Brawijaya)
Diah Priharsari (Fakultas Ilmu Komputer, Universitas Brawijaya)
Andi Reza Perdanakusuma (Fakultas Ilmu Komputer, Universitas Brawijaya)



Article Info

Publish Date
11 Aug 2022

Abstract

With the increasingly rapid spread of smartphones, mobile gaming applications are increasing all over the world. Games finally began to develop and emerged called online games. Online games are electronic games that are connected to the internet network that are played through various game devices, and can be played by many users at the same time. Although it can be played for free, players can use their in-game money to improve their gaming experience. Players can buy items that make the game faster to level up, or get limited items to improve the playing experience. Because many people spend their money to make in-game purchases, a feature called gacha appears. Players can buy the gacha using a certain amount of money or so-called top-ups. From buying gacha, players will get prizes at random, with different levels of prize rarity, that's why people call it similar to gambling and sweepstakes. Gacha seems to motivate and trigger the desire to buy players so that players spend more money on gacha in the game even though the price and percentage of wins for rare prizes are determined by the game provider. The purpose of this study is to find out what are the factors in purchasing gacha in online games, and the influence of gacha in the experience of playing online games. This research, the author uses a qualitative method.

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Journal Info

Abbrev

j-ptiik

Publisher

Subject

Computer Science & IT Control & Systems Engineering Education Electrical & Electronics Engineering Engineering

Description

Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian ...