MATHEdunesa
Vol 11 No 1 (2022): Jurnal Mathedunesa Volume 11 Nomor 1 Tahun 2022

PENGEMBANGAN GAME EDUKASI BERBASIS ANDROID SEBAGAI SUPLEMEN PEMBELAJARAN PADA MATERI PERBANDINGAN

Mokhamad Denta Ady Zakyanto (Universitas Negeri Surabaya)
Atik Wintarti (Universitas Negeri Surabaya)



Article Info

Publish Date
07 Jan 2022

Abstract

The research goal is to produce a mathematics educational game called "Maze Math" as an android-based learning supplement on direct proportions and inverse proportion material as a valid, practical, and effective learning media. The development model in this study is the ADDIE model which includes Analysis, Design, Development, Implementation, and Evaluation. The instrument of validity are media and material expert validation questionnaire, practical instrument is a questionnaire of the use of educational games, and effectiveness instrument consist of a pretest and posttest. The educational game “Maze Math” was tested on 12 students of MTsN 1 Gresik with high, medium, and low math competency. This educational game has valid criteria because the results from the media expert and material expert validation questionnaire show percentage value of 82.71% (81%-90%). Maze Math is practical because the results from the practicality questionnaire filled out by students obtained 85.256% (85%-100%). The results of this study are also effective because the average N-gain categorized as high with a value of 0.740278 (> 0.7).

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Journal Info

Abbrev

mathedunesa

Publisher

Subject

Education Mathematics Other

Description

MATHEdunesa is a scientific journal of mathematics education published by the Mathematics Department of Faculty of Mathematics and Natural Sciences of Universitas Negeri Surabaya. MATHEdunesa accepts and publishes research articles and book review in the field of Education, which includes: ✅ ...