Journal on Education
Vol 6 No 3 (2024): Volume 6 Nomor 3 Tahun 2024

Efektivitas Model Pembelajaran Game-Based Learning terhadap Hasil Belajar Peserta Didik pada Pembelajaran IPS Kelas VII SMP Negeri 6 Pontianak

Maharani Maharani (Pendidikan IPS)
Aminuyati Aminuyati (Universitas Tanjungpura)
Hadi Wiyono (Universitas Tanjungpura)
Sri Buwono (Universitas Tanjungpura)
Venny Karolina (Universitas Tanjungpura)



Article Info

Publish Date
28 Mar 2024

Abstract

The purpose of this study is to determine the effectiveness of the Game-Based Learning model on students' learning outcomes in Social Studies education at SMP Negeri 6 Pontianak. This research employs a quantitative experimental design using a Quasi-Experimental Design research design with a Nonequivalent Control Group Design. The research techniques used are direct observation and measurement techniques. Data collection instruments consist of observation sheets, learning outcome tests, and documentary sheets. The analysis technique used involves normality tests, hypothesis testing, and effect size tests. The learning outcomes in the Game-Based Learning model in the experimental class obtained an average score of 83.70, while in the control class, the average score was 63.39. This condition indicates that the Game-Based Learning model is more effective compared to conventional learning models. This is evidenced by the effect size test result of 2.1555, which is classified as high. Thus, it can be concluded that the Game-Based Learning model is effective in improving students' learning outcomes in Social Studies education for eighth-grade students at SMP Negeri 6 Pontianak.

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Journal Info

Abbrev

joe

Publisher

Subject

Education

Description

Journal On Education is a journal that publishes articles related to research (Case Study, Qualitative, Quantitative, Action Research), or development in the field of education such as early education, basic education, secondary education, out-of-school education, higher education, assessment in ...