J-SES : Journal of Science, Education, and Studies
Vol 2 No 1 (2023): Jurnal J-SES Vol 2 No 1

Implementation of Sets-Based Iot Integrated Gamification on Physics Materials to Improve Student Learning Outcomes

Farah Lailatul Nur Alifiyah (Universitas Trunojoyo Madura)
Thoriqi Firdaus (Unknown)



Article Info

Publish Date
14 May 2023

Abstract

This study aims to improve student learning outcomes using the concept of SETS-based IoT integrated gamification in physics materials. The method in this study is Pre-experimental one group pretest-posttest which is used to measure student learning outcomes before treatment and after treatment. The subjects of this study were class VIII students of Junior High School AR RISALAH Sumenep Regency. The results showed that the implementation of SETS-based IoT integrated gamification in learning can improve student learning outcomes. This can be seen from the average posttest value which is higher than the average pretest value, which is a difference of 26.67. Based on the analysis of paired t-test data using SPSS 20, it shows that the significance value obtained is the sig pretest value. 0.130 while the posttest value is sig. 0.200. P-value (sig. (2-tailed)) obtained a value of 0.000 which means less than 0.05. So that way it can be concluded that H0 is rejected, while H1 is accepted, namely there are differences in learning outcomes before and after treatment by implementing SETS-based IoT integrated gamification on physics materials. 

Copyrights © 2023






Journal Info

Abbrev

J-SES

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

J-SES: Journal of Science, Education and Studies merupakan jurnal ilmiah yang diterbitkan oleh Fakultas Keguruan dan Ilmu Pendidikan Universitas Muhammadiyah Surabaya. Jurnal ini berfokus pada karya ilmiah hasil penelitian dan artikel ilmiah tentang ilmu pendidikan dan pembelajaran. J-Ses terbit ...