Digital media is becoming a trend in the world of education. This digital media offer a variety of interesting and varied content. Students can learn through educational games, animated videos, multimedia presentations, interactive applications, and more. This study aims to collect and analyze articles related to the use of digital media as student interactive media. The design used is literature review, articles are collected using search engines such as Google Scholar. The criteria for the articles used are those published in 2019-2023. The results of the study show that digital media, when used optimally, has great potential in increasing students' learning motivation and the quality of education in Indonesia. Motivation comes from individual awareness of the importance of learning and preparing for the future for self-development and improvement. In addition, external factors such as the influence of other people or the surrounding environment can also affect the psychology of the students concerned.
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