JIM: Jurnal Ilmiah Mahasiswa Pendidikan Sejarah
Vol 9, No 3 (2024): Agustus, Education, Social Issue and History Education.

Increasing Motivation to Learn History Through the Team Games Tournament Model Assisted by Emoji Puzzle Card Media in Class XI-1 Students of SMA Negeri 5 Medan

Murlina*, Nia (Unknown)
Nasution, Abd. Haris (Unknown)
Nasution, Sovianur (Unknown)



Article Info

Publish Date
28 Aug 2024

Abstract

This research aims to increase the motivation to learn history in class XI-1 students at SMA Negeri 5 Medan through the application of the Team Games Tournament (TGT) learning model assisted by emoji puzzle card media. The research method uses a qualitative approach with data collection techniques carried out through observation, motivation questionnaires and documentation. The research results showed that there was a significant increase in student learning motivation after implementing the TGT model with emoji puzzle card media. In cycle I, poor results were obtained with a percentage of 60%. In cycle II, the increase in motivation was increasingly visible with a percentage of 90%. In conclusion, the TGT model using emoji puzzle cards has proven successful in increasing students' motivation to learn history.

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Journal Info

Abbrev

sejarah

Publisher

Subject

Humanities Education Social Sciences

Description

The journal publishes writings on (1) History Education; (2) History of Education; (3) Social Sciences; (4) Social Sciences Education; (5) Sociology Education; (6) Economi; (7) Social Economi; (8) Law, (9) History of Military; (10) Philosophy of History; (11) Historiography; (12) Humanities; (13) ...