EDUTREND: Journal of Emerging Issues and Trends in Education
Vol. 1 No. 1 (2024): EDUTREND: Journal of Emerging Issues and Trends in Education

Application of Video Games as Part of Learning Islamic History

Arditya Prayogi (UIN KH Abdurrahman Wahid Pekalongan, Pekalongan, Indonesia)



Article Info

Publish Date
20 Jan 2024

Abstract

Teaching Islamic history is generally considered boring because most of the learning methods focus on storytelling. For this reason, other creative efforts are needed to make learning history enjoyable. One way is to apply video games in learning Islamic history. This is especially considering that video games apparently have a participatory dimension in learning Islamic history. This article then aims to present how video games are applied in learning Islamic history, especially conceptually considering that not many practices have been carried out systematically. This article was prepared using a qualitative approach supported by data collection methods in the form of literature studies. From the results of this study, it was found that video games can be applied in learning Islamic history if seen from their role as a medium for transferring information and values. Substantially, the form of application can be by choosing a video game as well as the game's tools and themes and then involving a mentor who directs and accompanies students to learn Islamic history well.

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Journal Info

Abbrev

edutrend

Publisher

Subject

Education Languange, Linguistic, Communication & Media Other

Description

EDUTREND is an open access, peer-reviewed journal that provides an international academic platform focusing on the challenges, policies, and emerging trends in education, particularly in developing and emerging countries. It aims to bridge the gap between research and policy-making, addressing ...