Indonesian Journal of Research and Educational Review (IJRER)
Vol. 3 No. 4 (2024): September

Utilization of Digital Platform-Based Learning Media: Interest and Learning Achievement in Physical Education at State Elementary School

Aksir, Muh. Ilham (Unknown)
Hasyim (Unknown)
Syafruddin, Muhammad Akbar (Unknown)



Article Info

Publish Date
27 Sep 2024

Abstract

This study's objective is to ascertain how the utilization of digital animation video platforms as a learning medium enhances the engagement and academic achievements of Physical Education students in grade V at Tanggul Patompo I Elementary School, located in Makassar City. This study employs an experimental design, utilizing a pre-test and post-test design. The study's variables include student interest and learning achievement in the context of physical education. In this study, the instrument used was a questionnaire containing statements that would be used to reveal students' interests and learning achievement when implementing physical education. The study provided a digital platform to facilitate the learning process. The sample in this study consisted of one class of 30 students. The results of the study showed that the N-Gain test of interest data had the lowest percentage increase of 75.51%, the highest percentage increase of 94.87%, and the average percentage increase of 84.5%. Meanwhile, the N-Gain test of learning outcome data showed the lowest percentage increase of 55.56%, the highest percentage increase of 8.24%, and an average percentage increase of 68.9%. Therefore, it is concluded that animation video platform-based learning media are quite effective in improving the learning achievement of physical education students in grade V at Tanggul Patompo Elementary School I, Makassar City.

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