Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan
Vol. 4 No. 7 (2024)

PENGEMBANGAN MEDIA PEMBELAJARAN GAME “TRADEQUEST” MATERI PERDAGANGAN INTERNASIONAL IPS KELAS 8 SMP

Rafani, Johandi Rahma (Unknown)
Rosyida, Fatiya (Unknown)



Article Info

Publish Date
11 Jun 2024

Abstract

Abstract: In providing the best learning, teachers must have good and professional competence in providing learning such as understanding students, using innovative media, and providing learning that suits students' interests. This research aims to develop RPGM game-based learning media called Trade Quest: International Trade in international trade material for grade 8 middle school. Learning media was developed using the ADDIE development model which contains procedures in the form of Analysis, Design, Development, Implementation and Evaluation. The resulting media can be opened on students' computers or smartphones. The results of the media evaluation show that the media is suitable for use with revisions and the implementation results show that students are enthusiastic and interested in using the learning media TradeQuest: International Trade

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Journal Info

Abbrev

fip

Publisher

Subject

Education

Description

Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan menerbitkan naskah terkait pendidikan mencakup pembelajaran anak usia dini, sekolah dasar, bimbingan dan konseling, teknologi pendidikan, manajemen, pendidikan luar sekolah, serta pendidikan anak berkebutuhan ...