Realisasi: Ilmu Pendidikan, Seni Rupa dan Desain
Vol. 1 No. 4 (2024): Oktober : Realisasi : Ilmu Pendidikan, Seni Rupa dan Desain

Pengembangan Video Animasi dan Game Open The Boks Berbasis IT di MTS Islamiyah Palangka Raya

Winda Winda (Unknown)
Anisa Anisa (Unknown)
Abdul Aziz (Unknown)
Dewi Aulia (Unknown)
Muhammad Hasan (Unknown)



Article Info

Publish Date
14 Oct 2024

Abstract

Learning is still teacher-focused, students often feel bored in learning, especially learning fiqh, therefore this study aims to increase student activeness in fiqh learning at MTs Islamiyah through the development of learning media in the form animation videos and games “Open the Box”. Learning that still focuses on the teacher causes students to feel bored and lackluster. By utilizing technology, this research develops interesting interactive media to support the teaching and learning process. The method used is research and development (R&D) with the ADDIE model. The results showed that the use animated videos and educational games can increase student motivation and engagement in fiqh learning.

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Journal Info

Abbrev

Realisasi

Publisher

Subject

Arts Education

Description

journal include the Education, Fine Arts and Design sub-groups. Realization: Education, Fine Arts and ...