Edukasi Elita : Jurnal Inovasi Pendidikan
Vol. 2 No. 3 (2025): Edukasi Elita : Jurnal Inovasi Pendidikan

Pengembangan Media Permainan Ular Tangga untuk Kesadaran Guna Perilaku Kedisiplinan Siswa di SMA Negeri 4 Kota Serang

Hanny Putri Nirmala (Unknown)
Raudah Zaimah Dalimunthe (Unknown)
Meilla Dwi Nurmala (Unknown)



Article Info

Publish Date
07 May 2025

Abstract

The study aims to develop a snake and ladder game media, in order to determine the awareness of students' disciplinary behavior at SMA Negeri 4 Kota Serang after using the snake and ladder game learning media. The method used is Research and Development (R&D) with the development of the 4D model. The results of the product feasibility test obtained an average value of 86%, which means it is very feasible to be implemented. Limited trials were conducted on The trial was conducted on 11 students of class X MIPA 6 SMAN 4 Kota Serang who were identified as having a low level of discipline. The results of the data analysis showed that although the majority of students showed good disciplinary behavior, there was a group of students with a low level of discipline. This indicates the need for innovative and fun learning strategies to increase awareness and disciplinary behavior, especially for students with low scores  

Copyrights © 2025






Journal Info

Abbrev

Edukasi

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Edukasi Elita : Jurnal Inovasi Pendidikan adalah jurnal yang ditujukan untuk publikasi artikel ilmiah yang diterbitkan oleh Lembaga Pengembangan Kinerja Dosen, Lembaga Penelitian dan Pengabdian Masyarakat Lembaga Pengembangan Kinerja Dosen. Jurnal ini adalah Jurnal Inovasi Pendidikan yang bersifat ...