as-sibyan : Jurnal Pendidikan Anak Usia Dini
Vol. 10 No. 1 (2025)

The Effect of 3D-Based Educational Games on Literacy Skills in Group B Children

Intisari, Intisari (Unknown)
Hasmawaty, Hasmawaty (Unknown)
Hasbur, Heni Safitri (Unknown)



Article Info

Publish Date
03 Jun 2025

Abstract

This study aims to determine the effect of the use of 3D-based educational games on early childhood literacy skills, especially in group B at Insan Madani Kindergarten, Ujung Bulu District, Bulukumba Regency. The method used was an experiment with a one-group pretest-posttest design and a qualitative approach. The sample consisted of 17 children aged 5-6 years who were treated using 3D-based educational games during three meetings. Literacy ability data was measured through pretest and posttest, then analyzed using the paired sample t-test. The results showed a significant increase in children's literacy skills with an average pretest score of 23.18 and posttest score of 55.24. Statistical analysis showed a significant difference (p < 0.05) between the pre- and post-treatment values. 3D-based educational games provide an interactive, engaging, and fun learning experience that can optimally improve children's interest and literacy skills. This study concludes that the use of 3D-based educational games is effective as an innovative learning method to develop early childhood literacy skills.

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Journal Info

Abbrev

assibyan

Publisher

Subject

Religion Education Languange, Linguistic, Communication & Media Social Sciences Other

Description

a?-?iby?n: Jurnal Pendidikan Anak Usia Dini, ISSN 2541-5549, diterbitkan enam bulan sekali oleh Jurusan Pendidikan Islam Anak Usia Dini Fakultas Tarbiyah dan Keguruan UIN Sultan Maulana Hasanuddin Banten berdasarkan Surat Keputusan Rektor IAIN Sultan Maulana Hasanuddin Banten No. ...